Difference between revisions of "Thread:Talk:Virtual Guns/Multiple bullets per gun/reply (7)"

From Robowiki
Jump to navigation Jump to search
 
(No difference)

Latest revision as of 14:32, 4 October 2011

Yep, I do normalize against the random hit ratio, in effect, by scaling with distance and precise MEA whenever I log a hit. Regardless, 1.6.14 looks well within the margin of error of 1.6.13, which is in line with all my tests of the multi-bullet VG, so I'm happy to revert a bunch of worthless code. =)