Difference between revisions of "Thread:Talk:Gilgalad/movementStrategy/GoTo surfing./reply (4)"

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(Reply to GoTo surfing.)
 
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Latest revision as of 23:50, 12 March 2012

So, I have tried all of the ideas above, but am still skipping turns. Obviously I can still work on 3 and 4, but I had a question for the second wave points optimization: is a hashmap fast enough or should I try to make a custom class to handle that? Also, I ran Gilgalad 1.8 on Windows (yes, I admit it, I use Windows sometimes) to show some other people and noticed that it didn't skip any turns!?! Further tests show that it will occasionally skip turns but not nearly as much as it does on Linux (Fedora 16). This was all on the same computer but with slightly different versions of robocode (both 1.7.X however). Any ideas as to why it skips more turns on Linux?