Difference between revisions of "Thread:Talk:Gilgalad/movementStrategy/DC and VCS/reply (11)"

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(Reply to DC and VCS)
 
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Latest revision as of 17:50, 1 June 2012

I feel like "weighting everything equally" is almost an impossible notion. Like say you divide lateral velocity (range 0-8) by 8, and distance by 1000, and now you have them both in the range of 0-1, weighted "equally". But the lateral velocity is effectively weighted higher since the distribution is so much more spread out across the full range than distance (which is rarely 0 or 1000, and very frequently 400-600).

I've had some success with genetic algorithms for tuning attribute weights (with WaveSim), but still not a huge improvement on just hand tuning. The GA stuff is fun to play with though... Got some experiments running right now, in fact. ;)