Difference between revisions of "Thread:Talk:Dynamic Clustering/Dynamic Clustering - How many matches do you look for?/reply (8)"

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(No difference)

Latest revision as of 02:20, 18 March 2013

The huge increase in simulation speed somewhat compensates for not simulating adaptable movements.

And you can try recording a battle, tuning over the static data, then record another battle under new parameters. Iterating many times can make tuning converge to an optimum against adaptable movements, but it is only a theory (never tried).