Difference between revisions of "Thread:User talk:MN/Hard-coded segmentation/reply (14)"
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Latest revision as of 02:28, 9 December 2013
Many people seem to be talking about adding different sets of weights in the form of a set of virtual guns, each with a separate kD-Tree. It seems you could dynamically change them if you didn't weight your predictors when putting them into the kD-Tree, but included the weights in the distance function. I don't know if this would reduce the efficiency of the tree, but its probably faster than running one kD-Tree for each set of weights. Also, it would allow you to constantly change your weights. This might be useful when surfing as if you notice that the opponent is using a high data decay rate (hitting you a lot) you could slow down your own data decay rate to make you less vulnerable to their antisurfer targeting.