Difference between revisions of "Robovirus"
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Spinnercat (talk | contribs) m (updated best rating to be a rating) |
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| movement = [[Wave Surfing]] | | movement = [[Wave Surfing]] | ||
| released = June 8, 2009 | | released = June 8, 2009 | ||
− | | best_rating = | + | | best_rating = 1536.8 |
| current_version = 2.718 | | current_version = 2.718 | ||
| license = | | license = | ||
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; What's next for your robot? | ; What's next for your robot? | ||
− | : Getting some sort of virtual bullets with [[Pattern Matching]] and/or | + | : Getting some sort of virtual bullets with [[Pattern Matching]] and/or an [[Anti-Surfer Targeting|Anti-Surfer Gun]] would be nice, as our targeting fails against Wave Surfers. |
: We're also experimenting with a modified version of Wave Surfing, but so far it's too early to tell whether it'll work. | : We're also experimenting with a modified version of Wave Surfing, but so far it's too early to tell whether it'll work. | ||
: Our goal: Top 100 in both 1v1 and Melee RoboRumble! | : Our goal: Top 100 in both 1v1 and Melee RoboRumble! | ||
+ | : We're also trying to clean up the code a bit so that we can release the source and have it make a bit of sense. | ||
Latest revision as of 01:16, 23 June 2009
Robovirus | |
Author(s) | spinnercat |
Extends | AdvancedRobot |
Targeting | GuessFactor Targeting |
Movement | Wave Surfing |
Released | June 8, 2009 |
Best Rating | 1536.8 |
Current Version | 2.718 |
Info
- Bot Name
- Robovirus
- Author
- Spinnercat
- Extends
- AdvancedRobot
- What's special about it?
- It's our first REAL bot and our first one submitted to RoboRumble.
- How competitive is it?
- Not extremely, but more so than we had hoped!
- Currently 131st in General Melee and 132nd in General One-on-One.
Strategy
- How does it move?
- In a One-on-One battle, it uses a basic form of Wave Surfing.
- In a melee battle, it does a Minimum-Risk style movement, roughly based on Tron.
- How does it fire?
- In a One-on-One battle, it uses GuessFactor Targeting, more or less copied off of Kawigi's GuessFactor Targeting Tutorial.
- In melee, it uses Linear Targeting.
- How does it dodge bullets?
- Wave Surfing
- How does the melee strategy differ from One-on-one strategy?
- Different Radar, Movement, and Targeting. We basically change everything depending on how many opponents are still in the field.
- In melee, how does it pick an opponent to fire at?
- It tracks one enemy, but switches to a new target if it is more than (if i remember correctly) 50 or so pixels closer.
Additional Info
- Where did you get the name?
- Mashing our first names together got Virus, and then added Robo in front for fun.
- I think a robovirus is actually a type of virus.
- What's next for your robot?
- Getting some sort of virtual bullets with Pattern Matching and/or an Anti-Surfer Gun would be nice, as our targeting fails against Wave Surfers.
- We're also experimenting with a modified version of Wave Surfing, but so far it's too early to tell whether it'll work.
- Our goal: Top 100 in both 1v1 and Melee RoboRumble!
- We're also trying to clean up the code a bit so that we can release the source and have it make a bit of sense.