Difference between revisions of "Thread:Talk:Gilgalad/targetingStrategy/Precise MEA/reply (6)"

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(Reply to Precise MEA)
 
 
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Wall segments only avoids shooting walls after the gun learns how the opponent reacts to it. So at least in the first round a gun can shoot walls.
 
Wall segments only avoids shooting walls after the gun learns how the opponent reacts to it. So at least in the first round a gun can shoot walls.
 +
 
First round, an opponent dodges the first bullet at factor 1.0. Then it gets close to walls, factor 1.0 (imprecise) is unreachable, it crashes on the wall and "dodges" the second bullet at factor 0.0. There is only 1 wave in the history, so a GF gun without precise MEA will use factor 1.0 (imprecise) and shoot the second bullet at the wall (and make your bot look stupid).
 
First round, an opponent dodges the first bullet at factor 1.0. Then it gets close to walls, factor 1.0 (imprecise) is unreachable, it crashes on the wall and "dodges" the second bullet at factor 0.0. There is only 1 wave in the history, so a GF gun without precise MEA will use factor 1.0 (imprecise) and shoot the second bullet at the wall (and make your bot look stupid).
  
 
Now, which of the two is better, cropping or scaling, varies with the opponent.
 
Now, which of the two is better, cropping or scaling, varies with the opponent.

Latest revision as of 19:30, 9 February 2012

Wall segments only avoids shooting walls after the gun learns how the opponent reacts to it. So at least in the first round a gun can shoot walls.

First round, an opponent dodges the first bullet at factor 1.0. Then it gets close to walls, factor 1.0 (imprecise) is unreachable, it crashes on the wall and "dodges" the second bullet at factor 0.0. There is only 1 wave in the history, so a GF gun without precise MEA will use factor 1.0 (imprecise) and shoot the second bullet at the wall (and make your bot look stupid).

Now, which of the two is better, cropping or scaling, varies with the opponent.