Difference between revisions of "User:Awesomeness"

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*EDIT*  I tried a thousand rounds as proof, and I got 70%!
 
*EDIT*  I tried a thousand rounds as proof, and I got 70%!
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DodgeBot has superb movement.  I like it a lot.  It's simple too!  However, the code in my opinion is a little on the long side (I'm not good at making code shorter) and it's gun isn't that good.  It never loses a lock once it's found a target!  Note that although DodgeBot does okay in melee, it is strictly a one-on-one robot.

Revision as of 01:52, 13 March 2009

About Me

Hello! I found this while looking around on the internet! It's so cool! Even though I'm only 13, I'm a pretty good at Java and really good at Python.

My Projects

Currently I am working on a robot called DodgeBot. It's named that because it was originally intended to dodge bullets. I'm going to rename it when I think it's finished. He has a superb movement system that dodges many, many bullets. It gets 69% against N, which I'm very proud of =) However, I don't know how to make an advanced targeting system work and I'm currently stuck with a modified version of Circular Targeting. It is totally a one on one robot, and it's movement is stimulated by it's target shooting, which works because enemies usually shoot a lot XD

  • EDIT* I tried a thousand rounds as proof, and I got 70%!

DodgeBot has superb movement. I like it a lot. It's simple too! However, the code in my opinion is a little on the long side (I'm not good at making code shorter) and it's gun isn't that good. It never loses a lock once it's found a target! Note that although DodgeBot does okay in melee, it is strictly a one-on-one robot.