Difference between revisions of "User:Awesomeness"
Awesomeness (talk | contribs) |
Awesomeness (talk | contribs) |
||
Line 7: | Line 7: | ||
Currently I am working on a robot called DodgeBot. It's named that because it was originally intended to dodge bullets. I'm going to rename it when I think it's finished. He has a superb movement system that dodges many, many bullets. It gets 69% against [[N]], which I'm very proud of =) However, I don't know how to make an advanced targeting system work and I'm currently stuck with a modified version of [[Circular Targeting]]. It is totally a one on one robot, and it's movement is stimulated by it's target shooting, which works because enemies usually shoot a lot XD | Currently I am working on a robot called DodgeBot. It's named that because it was originally intended to dodge bullets. I'm going to rename it when I think it's finished. He has a superb movement system that dodges many, many bullets. It gets 69% against [[N]], which I'm very proud of =) However, I don't know how to make an advanced targeting system work and I'm currently stuck with a modified version of [[Circular Targeting]]. It is totally a one on one robot, and it's movement is stimulated by it's target shooting, which works because enemies usually shoot a lot XD | ||
− | *EDIT I tried a thousand rounds as proof, and I got 70%! | + | *EDIT- I tried a thousand rounds as proof, and I got 70%! |
DodgeBot has superb movement. I like it a lot. It's simple too! However, the code in my opinion is a little on the long side (I'm not good at making code shorter) and it's gun isn't that good. It never loses a lock once it's found a target! Note that although DodgeBot does okay in melee, it is strictly a one-on-one robot. | DodgeBot has superb movement. I like it a lot. It's simple too! However, the code in my opinion is a little on the long side (I'm not good at making code shorter) and it's gun isn't that good. It never loses a lock once it's found a target! Note that although DodgeBot does okay in melee, it is strictly a one-on-one robot. | ||
− | Even newer news! You know Horizon? Is he supposed to be powerful? I got 72% at him in a thousand rounds... | + | *Even newer news! You know Horizon? Is he supposed to be powerful? I got 72% at him in a thousand rounds... |
Revision as of 02:27, 13 March 2009
About Me
Hello! I found this while looking around on the internet! It's so cool! Even though I'm only 13, I'm a pretty good at Java and really good at Python.
My Projects
Currently I am working on a robot called DodgeBot. It's named that because it was originally intended to dodge bullets. I'm going to rename it when I think it's finished. He has a superb movement system that dodges many, many bullets. It gets 69% against N, which I'm very proud of =) However, I don't know how to make an advanced targeting system work and I'm currently stuck with a modified version of Circular Targeting. It is totally a one on one robot, and it's movement is stimulated by it's target shooting, which works because enemies usually shoot a lot XD
- EDIT- I tried a thousand rounds as proof, and I got 70%!
DodgeBot has superb movement. I like it a lot. It's simple too! However, the code in my opinion is a little on the long side (I'm not good at making code shorter) and it's gun isn't that good. It never loses a lock once it's found a target! Note that although DodgeBot does okay in melee, it is strictly a one-on-one robot.
- Even newer news! You know Horizon? Is he supposed to be powerful? I got 72% at him in a thousand rounds...