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Fragment of a discussion from Talk:XanderCat
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0.35 is a lot after 2k, and I would certainly buy that this increases your volatility, but I'd wait and see if future versions behave similarly to say for sure. I've seen lots of variance above 2k battles with lots of bots, not just after adding sensitive multi-mode stuff. It was something I never really noticed until we had a surge in RoboRumble power from KID's clients and bots started actually getting to 5k-8k battles. It could have also been something like a few enemy bots crashing/skipping turns on one client and then behaving normally on another client that started up later.

Voidious19:38, 14 February 2013