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  • List of known bugs of distributed robocode
    156 bytes (27 words) - 19:42, 20 September 2011
  • This page describes how to use the [[Robocode/Eclipse|Eclipse IDE]] for debugging your robots. Fortunately, this is possible to do with Robocode!
    8 KB (1,244 words) - 03:08, 17 June 2009
  • ...inted by the robot by using [http://robocode.sourceforge.net/docs/robocode/robocode/_RobotBase.html#out <code>out.println()</code>]. ...ixed with "<tt>SYSTEM: </tt>", so you know that the information comes from Robocode itself.
    3 KB (423 words) - 03:46, 11 August 2017
  • ...this "easter egg" can be found in setFireImpl() in BasicRobotProxy.java of robocode. import robocode.*;
    924 bytes (121 words) - 06:44, 31 December 2017
  • '''Public distribute robocode servers'''
    146 bytes (9 words) - 17:51, 31 August 2011
  • * '''March 20, 2019''' - [[User:Slugzilla]] entered the [[Robocode]] community!
    249 bytes (29 words) - 23:33, 31 July 2019
  • ...s is not foolproof - since turn rate is limited in [[Robocode/Game Physics|Robocode physics]], you could still hit the wall on your way to your destination.
    840 bytes (139 words) - 20:03, 12 February 2011
  • A technique used by most [[Wave Surfing]] robots. Using [[Robocode]] physics to precisely predict your bot's position, to determine where you ..._code#Movement_Predictor|Nat's Movement Predictor]] with rules from latest Robocode.
    890 bytes (130 words) - 04:49, 6 December 2012
  • === [[Robocode/Scoring|Scoring]] ===
    2 KB (252 words) - 01:31, 31 October 2008
  • * [[User:FlemmingLarsen|Flemming N. Larsen]], who has contributed lots of [[Robocode]] info and tutorials to the wiki. * [[User:PEZ|PEZ]], founder of the [[RoboWiki]], pillar of the [[Robocode]] community. =)
    1 KB (217 words) - 15:12, 21 May 2009
  • This page describes the system requirements for installing and running [[Robocode]]. == Robocode requires Java ==
    4 KB (566 words) - 22:13, 19 October 2017
  • ...a simulated bullet, that may or may not correspond to a real or predicted Robocode bullet.
    201 bytes (33 words) - 02:21, 17 September 2017
  • After [[Robocode_Download_And_Install|installing Robocode]], let's run a battle to see what the game looks like. Click the '''Battle' [[Category:Robocode Documentation]]
    983 bytes (150 words) - 04:34, 24 August 2017
  • ...found out that it almost same ideas of SRAL. So, "the later you come into robocode, the harder you will find new ideas." =) &raquo; <span style="font-size:0.9
    619 bytes (103 words) - 15:31, 11 March 2009
  • A bullet in Robocode is a line segment from the point where the bullet starts a tick, to the poi This page is dedicated for describing the <code>robocode.Bullet</code>
    1 KB (162 words) - 16:06, 18 February 2013
  • # [https://github.com/robocode-dev/tank-royale Robocode Tank Royale] support
    340 bytes (42 words) - 10:11, 20 August 2022
  • Here is a list of events, minor or major, that happened in robocode/robowiki 2008: *First robocode release of this year: 1.5.2.
    2 KB (217 words) - 23:30, 29 September 2013
  • ...o run fast with multi-threading and persistent Robocode engines, using the Robocode control API. * [wontfix] robocode 1.9.4.2 has some bugs (fixed in 1.9.4.3), making it incompatible with robor
    4 KB (637 words) - 16:38, 24 January 2023
  • ...bility distribution of some continuous variable. The usage of histogram in robocode is called [[VCS]].
    217 bytes (30 words) - 15:26, 30 September 2017
  • [[Image:Radar.png|thumb|right|300px|Radar in [[Robocode]]]] ...)</code> method has the lowest event priority of all the event handlers in Robocode, so it is the last one to be triggered each tick.
    4 KB (662 words) - 03:01, 28 August 2017

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