|Movement||Stop And Go, Random Movement|
|[Basilisk 3.9 Download]|
What's special about it?
It's my first robot =)
How competitive is it?
Currently #5 in the MiniRumble and #72 in the RoboRumble.
How does it move?
Basilite starts out with Stop And Go in an attempt to fool all the simple (HOT, Linear Targeting, Circular Targeting, etc.) strategies, but if starts taking a lot of damage, it switches over to its non-repeating Random Movement.
How does it fire?
Basilite uses GuessFactor Targeting based off of GFTargetingBot. However, significant additions were made to the base code, including firepower adjustment, more segmentation, exponential moving averages, and more precise escape angle calculations.
How does it dodge bullets?
How does the melee strategy differ from one-on-one strategy?
It doesn't have a melee strategy.
Where did you get the name?
I wanted a robot that was mean, lean, and green. Basilisks are green, and I think they're pretty mean, at least according to the legends =)
Can I use your code?
Sure! See code below or decompile the .jar file.
What's next for your robot?
A baby brother, maybe Basilite?
I'm also hoping to get 100% PWIN, but we will see how that goes. WeeksOnEnd is very strong =(
Does it have any White Whales?
Partial is it's arch-nemesis!!!
What other robot(s) is it based on?
Basilisk is based off of many ideas and concepts from the RoboWiki. Specifically, I used code/drew inspiration from
Special thanks to Dsekercioglu for help identifying bugs and beating bullet shielders =)