Difference between revisions of "ButtHead"

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; How competitive is it?
 
; How competitive is it?
To be determined =)
+
Currently #5 in the NanoRumble!
  
 
== Strategy ==
 
== Strategy ==

Revision as of 09:14, 21 April 2019

ButtHead
Author(s) User:Slugzilla
Extends AdvancedRobot
Targeting Linear Targeting
Movement Musashi Trick, Oscillating Movement, Ramming Movement
Released 2019
Current Version 2.0
Code License RWPCL
Download

Background Information

What's special about it?

It's the only nano (that I know of) that switches modes based on bullet hits, rather than death count.

How competitive is it?

Currently #5 in the NanoRumble!

Strategy

How does it move?

It first starts with orbital movement. If it gets hit too much, it'll switch to oscillation. If it gets hit again, it'll go to ramming.

How does it fire?

It uses linear targeting.

How does it dodge bullets?

It depends on what mode it is using.

How does the melee strategy differ from one-on-one strategy?

It doesn't have a melee strategy.

Additional Information

Where did you get the name?

Well, it head-butts the enemy robots. And if you reverse head-butt, you get ButtHead!

Can I use your code?

Sure! The code is in the .jar file. [1] Licensed under the RWPCL.

What's next for your robot?

I'm not sure yet, but it'll be something cool! =)

Does it have any White Whales?

It hates bots that use pattern matching and shoot at maximum firepower!!!

What other robot(s) is it based on?

It's very, very closely related to Sabreur and Caligula.

Also, a huge thank you to all the contributors on the RoboWiki for your awesome tutorials and open source robots!