Darkcanuck/RRServer/Updates

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Revision as of 03:53, 25 October 2008 by Darkcanuck (talk | contribs) (full = 646)
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Navigation: About | Updates | Ratings | Query API | Roadmap | Design | Develop | Known Issues


23-Oct-2008: 1 Million+ Served

  • SVN Revision 31
  • More query tweaks for speed, plus some debug options for me
  • Crossed the 1,000,000 battle mark today!
  • And I think we have full pairings in the main rumble... just a few bots missing 1 pairing in the minirumble
  • There's a weird client bug that keeps uploading results for DrussGT 1.2.7 today?


  • Looks like full pairings in each rumble, my client is currently filling up the battles in the microrumble to 700. --GrubbmGait 17:53, 24 October 2008 (UTC)
  • Well, for sure not quite full pairings. Checking here it shows many/most bots still missing 1 to 2 pairings. Maybe some bot is missing for most/all clients running? --Rednaxela 20:13, 24 October 2008 (UTC)
  • There are 647 bots in the main rumble, so full pairings = 646. Some bots have more than that because they haven't run a battle since I removed older bots after the importing was done (well, that's my theory). So it looks like only one bot is still missing a single pairing, all others >= 646. --Darkcanuck 01:53, 25 October 2008 (UTC)

21-Oct-2008: After the Upload

  • SVN Revision 27.
  • Importing all data from ABC's server is finally complete.
  • Re-enabled bot removal function
    • Old bots (from import) now removed from rankings
    • Ranking data (eg. #pairings, aps) will update once each current bot gets at least one new battle
  • Found and resolved another performance issue (now that we're nearing the million battle mark).
  • Tweaked a few other database queries.


13-Oct-2008: LRP courtesy of ABC

  • SVN Revision 25.
  • Added ABC's amazing LRP plots.
  • Slowly importing data; about 60% (?) done for the main rumble
  • I have an idea to speed up scoring/uploads, but it's major work so not this week...


11-Oct-2008: Transitions

  • SVN Revision 23.
  • Based on | ABC's announcement, relaying is now turned off for faster uploads.
  • Importing is still in progress:
    • Minirumble finished yesterday.
    • Roborumble is only 30% done, lots of battles still left
    • I also need to import any new battles since the 7th
  • Importing is a great high-load test; improved upload speed in a few areas, but it can still slow down if several clients (including the importer) all try to upload simultaneously.
    • The bottleneck is the rating update process, querying all pairings for the two competitors is expensive.


7-Oct-2008: Import in Progress

  • Finished testing import utility (just a Perl script) which takes battles_*.txt files and re-submits them to the server.
  • All battle data from ABC's backup directory was imported to the new server this morning.
  • Nanorumble data as of 15:30 PDT imported to new server (starting small).
  • Currently importing Microrumble data... complete!
  • Minirumble and Roborumble will take quite some time, I think. Normal results uploading may be slow during this period ... --Darkcanuck 01:19, 9 October 2008 (UTC)


6-Oct-2008: All Users Welcome

  • SVN Revision 19
  • Fixed a major bug introduced in rev 11 where new upload users could not be added.
  • Tentative PL scoring column added to ranking table
  • Added some additional stats to the details pages, including standard deviation for APS.
  • Added import functionality; currently testing an import of ABC's data on my local test server.


5-Oct-2008: Sorting for Fun & Profit (+ Glicko-2)

  • SVN Revision 14 15
  • Pairing and battle detail views can now be sorted like the rankings view.
    • Finally you can group your worst ProblemBots together!
    • PBI, Expected scores still use Glicko ratings, looking for feedback now that both Elo & Glicko are displayed together.
  • Added Glicko-2 ratings; uses existing Glicko rating as initial value. Let's see how this works out.


4-Oct-2008: Elo makes its debut

  • SVN Revision 11
  • Added Elo scoring based on old server's code.
    • Includes rating "jumpstart": bots with >50 battles start at an ideal rating based on APS.
    • This is causing slower uploads but should clear up once all bots get Elo ratings.
  • Ratings updates now done after every upload (no more periodic update).
  • Ratings use all available pairings for each update (slow, but this is the classic method).
  • Streamlined battle results table to use only one record per battle (was two); user data now in separate table.
    • Table size down to 30% of previous.


27-Sep-2008: Setting Priorities

  • Added priority pairings and battle number output to clients. I missed this last time around.
  • Tweaked database performance for results uploading.
  • Ratings rebuild has caught up, so rankings are now up-to-date within the last minute!
  • Melee rankings are starting to fill out.
  • Many thanks to GrubbmGait and [Darkstorm]] for generously contributing battles


25-Sep-2008: Build it and they will come?

  • One week, 4 clients uploading without any major issues. 68,148 battles in the general rumble so far.
  • No outstanding "known" bugs at this point (fingers crossed).
  • Added Glicko ratings and flushed existing pairings & ratings yesterday. That means the ratings are still rebuilding, and will probably catch up sometime tomorrow.
  • Added table sorting on the main rankings pages.
  • Added support for melee (works) and teams (my client doesn't work for teams so this is untested).