DrussGT

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Revision as of 23:41, 20 March 2009 by Skilgannon (talk | contribs)
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DrussGT
Author(s) User:Skilgannon
Extends AdvancedRobot
Targeting Dynamic Clustering, using Guess Factors
Movement Wave Surfing/Go To with Visit Count Stats
Current Version 1.3.3
Download

What's special about it?

It uses a unique method of storing the Visit Count Stats. I set up a bunch of different dimensions and slices, and randomly generated 100 buffers, which should cover all the attributes quite well.

How competitive is it?

Very. No. 1 in the main rumble.

How does it dodge bullets?

By keeping tabs on which angles (actually Guess Factors) the enemy is most likely to shoot at in different circumstances, and avoiding them

What does it save between rounds and matches?

Between rounds it saves all the targeting and movement data, between matches nothing

Where did you get the name?

Druss The Legend was an axe warrior, the hero in several books by David Gemmell. The 'GT' is because it uses GoTo style Wave Surfing.

Can I use your code?

Sure, but under the following terms:

  • Your bot MUST be OpenSource.
  • You give credit in your code, and in any documentation of your bot.
  • Pleeaase don't just take my bot, tweak it and release it under another name. Rather tell me about the changes, and I'll give you credit. =)

What's next for your robot?

Speeding it up, and a refactor! Perhaps make a truesurfing variant?

Does it have any WhiteWhales?

Shadow, Locke, Chalk

What other robot(s) is it based on?

BasicSurfer, GFTargetingBot (for the gun structure, although very little of the original code), Simonton's Kd-Tree