Difference between revisions of "Gilgalad/Version History"

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m (updates)
m (correction)
 
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Changed movement, mainly to improve score against rambots.  Also, increased preferred distance from 650 to 1000.
 
Changed movement, mainly to improve score against rambots.  Also, increased preferred distance from 650 to 1000.
  
1.99.6 -- '''3rd APS 88.02 PWin 99.71'''
+
1.99.6 -- '''3rd APS 88.06 PWin 99.71'''
 
Bug fixes with bullet shadows, code clean-up, and added some (currently disabled) experimental movement classifier rating systems.
 
Bug fixes with bullet shadows, code clean-up, and added some (currently disabled) experimental movement classifier rating systems.
  

Latest revision as of 19:36, 27 July 2013

1.99.7 -- Changed movement, mainly to improve score against rambots. Also, increased preferred distance from 650 to 1000.

1.99.6 -- 3rd APS 88.06 PWin 99.71 Bug fixes with bullet shadows, code clean-up, and added some (currently disabled) experimental movement classifier rating systems.

1.99.5c -- 3rd APS 88.17 PWin 99.704 Fix bug from 1.99.2 where reverse wall distance and reverse wall severity segments were unused.

1.99.3 -- 4th 87.52 PL 1896 Glick-2 2078.9 Change some bullet power back to 1.95. Finish the gun angle collection rewriting. Changes to minimum risk. Remove gun heat waves.

1.99.3 -- 4th 87.51 PL 1894 Glicko-2 2079.8 Change some movement settings back to those of version 1.95.

1.99.2 -- 4th 87.39 PL 1896 Glicko-2 2075.6 Change gun to attempt to make it more precise.

1.99.1 -- 4th 87.60 PL 1894 Glicko-2 2082.6 Adjust variable bandwidth calculation. Change threshold for enabling several classification schemes in movement. New bullet power selection.

1.99 -- 3rd 88.09 PL 1894 Glicko-2 2096.5 Remove precise MEA test for enabling flattener.

1.98 -- 3rd 88.12 PL 1892 Glicko-2 2104.1 Normalize dangers across waves.

1.97 -- 3rd 88.09 PL 1890 Glicko-2 2105.6 Variable bandwidth for surfing.

1.96 -- 3rd 88.10 PL 1868 Glicko-2 2112.0 Tweak to movement. Bug fixes. Added bullet power attribute to main gun.

1.95 -- 3rd 88.30 PL 1860 Glicko-2 2123.2 New antiSurfer gun, changes to minimum risk movement.

1.94 -- 3rd 88.16 PL 1846 Glicko-2 2126.4 Changed kernel density funciton.

1.93 -- 4th 86.97 PL 1836 Glicko-2 2096.2 Lots of surfing changes, including distancing and classification schemes. Removed antiRandomMovement gun dimension added in 1.90.

1.92 -- 4th 86.81 PL 1836 Glicko-2 2094.0 Fixed another bug introduced by change to kdtree in versoin 1.89.

1.91 -- 4th 86.82 PL 1830 Glicko-2 2103.2 Fixed bug introduced by change to kdtree in versoin 1.89.

1.90 -- 5th 86.63 PL 1830 Glicko-2 2101.1 Use time attributes again. Change surfing algorithm and data collection a bit. Trying new dimension in AntiRandomMovement gun. Flattener bandwith changed.

1.89 -- 5th 86.70 PL 1822 Glicko-2 2100.3 Changes to minimum risk movement, remove hashmaps, using kdtree to store values. Remove time attributes, removing old points instead.

1.87 -- 4th APS 86.89 PL 1798 Glicko-2 2111.8 -- Changed surfing for second wave, flattener, and anti-surfer gun.

1.85 -- 4th APS 86.92 PL 1766 Glicko-2 2117.0 Optimizations. Tweaks to gun and movement. Bugfixes.

1.84 -- 4th APS 86.57 PL 1742 Glicko-2 2110.5 Optimizations. Tweaks to gun and movement.

1.82 -- 4th APS 86.48 PL 1722 Glicko-2 2110.0 Optimizations. Changed distancing. 1.95 default bullet power.

1.8 -- 5th APS 86.15 PL 1704 Glick-2 2104.2 Gun changes. Optimizations.

1.71-- 6th APS 85.95 PL 1692 Glick-2 2100.2 Open source. Optimizations.

1.7 -- 7th APS 85.78 PL 1694 Using Precise Positional MEA in gun. Surfing two waves. Optimizations. Bug fixes. Attack angle limits changed.

1.4 -- 8th APS 85.27 PL 1696 Bandwidth bug changed. Using imprecise MEA again.

1.3 -- 8th APS 84.91 PL 1678 Velocity change bug fixed. Wall attributes changed. Removed (im)precise Maximum Escape Angle, currently using normal MEA.

1.1 -- 16th APS 83.94 PL 1674 More movement classifiers.

1.0 -- 22nd Release ready release. Rewrote movement and fixed some bugs in the gun.

0.81 -- Rank 37 APS 80.54 PL 1542 First release, a week later than I hoped because I rewrote the gun (hope to support melee sometime, lots of ideas from Diamond). Uses poor GoTo KNN based surfing (one wave only) a fairly good KNN anti-RandomMovement gun and a fairly poor KNN anti-Surfer gun.