Difference between revisions of "LifeNext/Version History"

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** <s>Write a reliable melee radar that handles skipped turns very well, and switches smoothly when only one left</s> Done.  
 
** <s>Write a reliable melee radar that handles skipped turns very well, and switches smoothly when only one left</s> Done.  
 
** <s>Write a brand-new gun framework that features both melee and 1v1</s> Done.
 
** <s>Write a brand-new gun framework that features both melee and 1v1</s> Done.
 +
** Write a brand-new surfing framework that features both melee and 1v1.
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** <s>Write a brand-new kd-tree</s> Done. And Thanks Skilgannon for teaching me a lot of tricks via his open source kd-tree implementation.
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** Write a knn gun.
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** Record gun data against the entire rumble population.
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** Tune gun parameters with genatic algorithms agaisnt the entire rumble via pre-recorded data.

Revision as of 18:01, 10 January 2018

LifeNext Sub-pages:
LifeNextVersion History

  • Working — 0.0.0 – 2018-01-?
    • Write a brand-new bot developing framework that takes advantage of Java 8 features (suxh as lambda expressions and method references) Done.
    • Write a reliable melee radar that handles skipped turns very well, and switches smoothly when only one left Done.
    • Write a brand-new gun framework that features both melee and 1v1 Done.
    • Write a brand-new surfing framework that features both melee and 1v1.
    • Write a brand-new kd-tree Done. And Thanks Skilgannon for teaching me a lot of tricks via his open source kd-tree implementation.
    • Write a knn gun.
    • Record gun data against the entire rumble population.
    • Tune gun parameters with genatic algorithms agaisnt the entire rumble via pre-recorded data.