Difference between revisions of "ScalarNext/Version History"

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m (True-surfing speed up, save 50% time!)
m (update)
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* {{SimpleVersion|date={{date|2018|02|?}}|version=?}}
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* {{SimpleVersion|date={{date|2018|02|18}}|version=?}}
 +
** Precise Intersection
 +
** Branching on waves even earlier
 +
** Fearful distancing
 +
 
 +
* {{SimpleVersion|date={{date|2018|02|15}}|version=?}}
 
** Prune surfing branches based on min-risk so far
 
** Prune surfing branches based on min-risk so far
 
** Use evaluated risk from last tick when possible. Save ~50% time!
 
** Use evaluated risk from last tick when possible. Save ~50% time!
  
 
* {{SimpleVersion|date={{date|2018|02|08}}|version=?}}
 
* {{SimpleVersion|date={{date|2018|02|08}}|version=?}}
** Precise wave detection
+
** Wave detection that takes wall-hits and energy zap into account
 
** Orbit predicted enemy location
 
** Orbit predicted enemy location
** Precisely surfing three waves, with perfect handing of [[Chase Bullets]]
+
** Branching for three waves
** No precise intersection yet
+
** Intersect all three waves along the path, instead of the one that's supposed to

Revision as of 15:58, 21 February 2018

ScalarNext Sub-pages:
ScalarNextVersion History - About

  • ? – February 18, 2018
    • Precise Intersection
    • Branching on waves even earlier
    • Fearful distancing
  • ? – February 15, 2018
    • Prune surfing branches based on min-risk so far
    • Use evaluated risk from last tick when possible. Save ~50% time!
  • ? – February 08, 2018
    • Wave detection that takes wall-hits and energy zap into account
    • Orbit predicted enemy location
    • Branching for three waves
    • Intersect all three waves along the path, instead of the one that's supposed to