Difference between revisions of "ScalarR/Version History"

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m (update)
m (0.005g.019 rank)
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** '''{{subst:rumblestats:meleerumble|aaa.r.ScalarR xxx|RumbleStatsDefault}}'''
 
** '''{{subst:rumblestats:meleerumble|aaa.r.ScalarR xxx|RumbleStatsDefault}}'''
 
-->
 
-->
 +
* {{ScalarNVersion|version=0.005g.019|date={{date|2019|02|15}}}}
 +
** '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=meleerumble&name=aaa.r.ScalarR%200.005g.019|rumble=MeleeRumble|scorelabel=APS|score=73.13|rank=1st|win=402|loss=0|plrank=1st|glicko2=N/A|pwin=100|vote=0|anpp=0|score2label=Survival|score2=82.3}}'''
 +
 
* {{ScalarNVersion|version=0.005g.012|date={{date|2019|02|15}}}}
 
* {{ScalarNVersion|version=0.005g.012|date={{date|2019|02|15}}}}
** '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=meleerumble&name=aaa.r.ScalarR%200.005g.012|rumble=MeleeRumble|scorelabel=APS|score=72.51|rank=1st|win=402|loss=0|plrank=1st|glicko2=N/A|pwin=100|vote=45.52|anpp=98.85|score2label=Survival|score2=79.37}}'''
+
** '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=meleerumble&name=aaa.r.ScalarR%200.005g.012|rumble=MeleeRumble|scorelabel=APS|score=72.46|rank=1st|win=402|loss=0|plrank=1st|glicko2=N/A|pwin=100|vote=40.3|anpp=98.88|score2label=Survival|score2=79.5}}'''
 
** Normalize gun attributes
 
** Normalize gun attributes
  

Revision as of 10:55, 15 February 2019

  • 0.005g.019 (February 15, 2019)
    • MeleeRumble ‒ APS: 73.13% (1st), PL: 402-0 (1st), Survival: 82.3%
  • 0.005g.012 (February 15, 2019)
    • MeleeRumble ‒ APS: 72.46% (1st), PL: 402-0 (1st), Survival: 79.5%
    • Normalize gun attributes
  • 0.005g.009 (February 14, 2019)
    • MeleeRumble ‒ APS: 72.49% (1st), PL: 401-1 (1st), Survival: 78.86%
    • Add bullet shadow
  • 0.005g.007 (February 12, 2019)
    • MeleeRumble ‒ APS: 72.45% (1st), PL: 402-0 (1st), Survival: 77.96%
    • Fix surfing stats weight
    • Add bot shadow
    • Even more conservative energy management
    • Much lower hot weight
    • Rework surf options
  • 0.005f.011 (February 08, 2019)
    • MeleeRumble ‒ APS: 72.18% (2nd), PL: 401-1 (1st), Survival: 76.23%
    • More conservative energy management
  • 0.005f.010 (February 08, 2019)
    • MeleeRumble ‒ APS: 71.79% (3rd), PL: 399-3 (3rd), Survival: 69.26%
    • Based on 0.005a
    • Surf default tree when no sufficient data to complement HOT
    • Add wall dimension & duel decay to surfing
    • Standardize surfing attributes
    • No longer fire and get disabled
    • Infer death event in case skipping turns
  • 0.005d (February 03, 2019)
    • MeleeRumble ‒ APS: 71.62% (3rd), PL: 399-3 (4th), Survival: 65.19%
    • No surf gun heat waves
  • 0.005a (February 03, 2019)
    • MeleeRumble ‒ APS: 71.56% (3rd), PL: 400-2 (3rd), Survival: 65.96%
    • Better wave danger graphics
    • Re-calc gun heat wave source when new data come
    • Ignore bearing offset too far away (buggy)
    • Elegant handling of out-ranged enemies in radar
    • Log skipped turns
  • 0.005 (February 02, 2019)
    • MeleeRumble ‒ APS: 71.62% (3rd), PL: 399-3 (4th), Survival: 65.93%
    • Surf gun heat waves
  • 0.004a (February 02, 2019)
    • MeleeRumble ‒ APS: 71.92% (2nd), PL: 400-2 (3rd), Survival: 66.92%
    • Lower HOT weight
    • Update wave dangers on hit
    • Add "others" surf dimension
  • 0.004 (February 02, 2019)
    • MeleeRumble ‒ APS: 71.57% (3rd), PL: 399-3 (3rd), Survival: 65.21%
    • True melee wave surfing
  • 0.003a (February 01, 2019)
    • MeleeRumble ‒ APS: 70.82% (4th), PL: 396-6 (7th), Survival: 54.18%
    • Add more surf options
  • 0.003 (February 01, 2019)
    • MeleeRumble ‒ APS: 70.97% (4th), PL: 397-5 (5th), Survival: 52.74%
    • Surf HOT fired at everyone
  • 0.002a (January 31, 2019)
    • MeleeRumble ‒ APS: 69.14% (8th), PL: 390-12 (12th), Survival: 45.1%
    • Fire PIF to everyone
    • Better energy management
  • 0.001 (January 25, 2019)
    • MeleeRumble ‒ APS: 58.78% (91st), PL: 321-81 (80th), Survival: 16.42%
    • Initial release
    • Basic melee capability
      • Surf HOT fired at me
      • Fire HOT to nearest
      • Basic energy management