Search results

Jump to navigation Jump to search
  • *** Category: Wave Surfing Challenges * Targeting Challenge
    6 KB (687 words) - 02:09, 1 September 2011
  • I'm trying to make my bot better against Wave Surfing Challenge bots and I tuned the movement for a very long time but I can't get more tha
    254 bytes (49 words) - 11:39, 6 October 2017
  • ...ge! I also have some ideas on rammers, etc. using the techniques from wave surfing to precisely track and dodge bullets, while at the same time move closer co
    520 bytes (89 words) - 06:53, 4 September 2017
  • ...ce. And it's means that easy level is completed and now starts really hard challenge. * Multiple wave surfing. I leave it lasty with same reason. Please, who done this, say how much APS
    1 KB (182 words) - 13:27, 5 October 2011
  • I thought about this challenge for a while. Here what I come up with this challenge: ** But you are allowed to use wave surfing with flattener or virtual gun system as long as they not depend on battle s
    3 KB (470 words) - 16:41, 29 April 2009
  • ...I am pretty sure I can raise it a few spots but I doubt it will be able to challenge 1st.<br /> My next project is to make a mini bot by adding wave surfing to my micro, but as a new minibot entrant that is unlikely to be a contende
    1 KB (239 words) - 02:22, 18 June 2013
  • ...elevent against BotB. [[Komarious]] uses a more polished form of this mini-surfing, and you can see her [[MovementChallenge2K6/Results|MC2K6 scores]] are much == Surfing Multiple Waves ==
    12 KB (1,909 words) - 19:50, 9 September 2011
  • * The KomariousFlatSurfing is Komarious-based wave surfing that surf like flattener always on and have better distance controller. (Do ...didn't search enough) any discussion about the fire power in the targeting challenge, but I think that making the bots fire a fixed bullet power is buggy, I'm s
    8 KB (1,228 words) - 10:33, 1 July 2010
  • ...ireEdge didn't break with the less frequent scans of melee (and in fact my wave tracking code needed only a one line bugfix to support melee firing detecti ...m all up. It is now really messy and I have one BIG bug in the second wave surfing which make it act very awful. When I tried to fix it, result in far worse m
    6 KB (984 words) - 07:22, 5 August 2009
  • ...l, just to check it out, and it seems pretty good for a first bot (How did wave suffering treat you?). I like the color scheme![[User:Spinnercat|Spinnercat ...wave surfing was fine thanks to the wealth of info on this site. The real challenge was the dynamic tree structure I set up for GF targeting. Hopefully it was
    4 KB (734 words) - 02:38, 9 August 2009
  • ...'ll provide ideas etc, but until a significantly different system of melee surfing appears I'm not going to release the code, simply because it will stifle gr ...with melee wave tracking. It will be interesting to see how our two melee surfing beasts will eventually fare against eachother in combat! I don't plan to re
    9 KB (1,479 words) - 16:27, 12 April 2010
  • ...[Anti-Surfer Challenge/Pre-Chat|selecting bots]] for the new [[Anti-Surfer Challenge]]. --[[User:Voidious|Voidious]] 15:19, 15 August 2009 (UTC) :: Thanks! The new version certainly wouldn't cut it for that challenge, it's way too slow. I think I'll be asking around for ideas on how to speed
    14 KB (2,183 words) - 07:34, 12 October 2009
  • ...ling again. My idea is Wave Surfing with a twist: not only do you surf the wave(s) that have been fired, but you also take into consideration the waves tha ...keptical (as usual =)) because it reminds me of the diminishing returns on surfing waves beyond the first couple. But ignoring that... One hurdle with this is
    25 KB (4,353 words) - 20:50, 24 June 2011
  • Although capable of high wave surfing challenge scores, I can't seem to get WaveSerpent to get a score greater than 30 agai ...bot from really high ratings is '''bugs'''. It always is. Try the movement challenge and something like this:
    14 KB (2,260 words) - 05:52, 8 October 2009
  • ...d after 5 rounds I conclude it's advanced targeting. Seems to work in this challenge. Let's see what happens in the rumble. I have a broken gun at the moment th ...that I score better in the [[WaveSurfingChallenge2K6|WSC2K6]] part of this challenge than the #6 WaveSurfer of the RoboRumble. If [[Axe]] could pump that up, Si
    18 KB (3,208 words) - 21:45, 10 June 2009
  • Wave Serpent now has losses to Pris and DrussGT, but it's still interesting that ...orse than the GF gun on it's own, so I think gains you could see from anti-surfing tuning of a PM gun would be minimal at best. With various experiments with
    6 KB (905 words) - 07:09, 2 December 2009
  • ...try to get to them, and see where you end up. (Basically, my style of GoTo Surfing ;-) ) This way it is very easy to limit computational time: just increase o == Surfing ==
    20 KB (3,223 words) - 21:37, 16 May 2012
  • ...t last admit that I must checkout them from SVN. Question: Can I pause the challenge and resume it next time I turn on my computer? I am not allow to turn on co ...it is a competition robot, but I can't find better, but not the best, wave surfing to plug in + it really slow so it is now a research. In fact, a entry Astra
    16 KB (2,582 words) - 16:35, 1 September 2009
  • ...ay of GuessFactor bins like this (and even uses the same type of setup for surfing!). Good luck with the other 9 reference bots ;), cheers, -- [[User:Voidious By the way, out of curiosity, I ran a anti-surfer challenge I made for my own [[RougeDC/TargetingLab|testing]] on Gaff. It appears it's
    14 KB (2,238 words) - 16:57, 27 July 2009
  • ...mentations are equal) but maybe it will do better than gf-guns (since wave surfing is about avoiding gf guns). Maybe just calculating the precise interval of ...sion? Have you made some tests comparing Shadow in challenge mode to other surfing movers (like your own, f.e.)? I'm still to test a version with bee's gun in
    32 KB (5,475 words) - 05:50, 8 October 2009

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)