Difference between revisions of "SquirmyToad/Version History"

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(Created page with "SquirmyToad 2.0:Ranked 51 in NanoRumble, 106 in MicroRumble, 167 in MiniRumble, 340 in RoboRumble Uses random movement and a pattern matching gun https://drive.google.com/uc...")
 
m (updated SquirmyToad's version history)
 
(2 intermediate revisions by the same user not shown)
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https://drive.google.com/uc?export=download&id=13KDsBJ9GyVc6cCboczxdMG8fCGAphgry  
 
https://drive.google.com/uc?export=download&id=13KDsBJ9GyVc6cCboczxdMG8fCGAphgry  
 
  
 
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SquirmyToad 2.1: Ranked 35 in NanoRumble, 82 in MicroRumble, 138 in MiniRumble, 357 in RoboRumble
 
SquirmyToad 2.1: Ranked 35 in NanoRumble, 82 in MicroRumble, 138 in MiniRumble, 357 in RoboRumble
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https://drive.google.com/uc?export=download&id=10j3rFsv1R3UqlxvYMZqJ2acO5lNPd7af  
 
https://drive.google.com/uc?export=download&id=10j3rFsv1R3UqlxvYMZqJ2acO5lNPd7af  
 
  
 
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SquirmyToad 2.2:
  
SquirmyToad 2.2:
 
 
Now uses the musashi trick in the beginning, if it dies 3 times it will go to random movement.
 
Now uses the musashi trick in the beginning, if it dies 3 times it will go to random movement.
  
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https://drive.google.com/uc?export=download&id=1IIYg_exCarU-C4e_s7GardGcaiC5zAPx
 
https://drive.google.com/uc?export=download&id=1IIYg_exCarU-C4e_s7GardGcaiC5zAPx
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SquirmyToad 2.3:
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Reverted higher chance to change direction
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https://drive.google.com/uc?export=download&id=1dKrvI3C2_e2bbt1hR1LwjsO5U0afy6ma
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SquirmyToad 3.0: Ranked 16 in NanoRumble, 59 in MicroRumble, 109 in MiniRumble, 367 in RoboRumble
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Uses stop and go and random movement
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https://drive.google.com/uc?export=download&id=1PFdtpPblQJkR-olaolVVakOU4qd2NZvA
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SquirmyToad 3.1: Ranked 22 in NanoRumble, 63 in MicroRumble, 114 in MiniRumble, 356 in RoboRumble
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Adjusted random movement and stop and go, added energy management
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https://drive.google.com/uc?export=download&id=1yIDn6-wgk1PGFLiI9X7YXosSc6moYylV
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SquirmyToad 3.3: Ranked 19 in NanoRumble, 59 in MicroRumble, 110 in MiniRumble, 355 in RoboRumble
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Tweaked random movement
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https://drive.google.com/uc?export=download&id=1qZlDgx1Q1qSdrniMGjDkAu8Iplle6uti
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SquirmyToad 3.4: Ranked 24 in NanoRumble, 66 in MicroRumble, 116 in MiniRumble, 350 in RoboRumble
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Added stronger random movement
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Got rid of stop and go
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https://drive.google.com/uc?export=download&id=1oC3k2FZ71BIeqGktUMIGyYGbL9NSzxwi
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April 23, 2019, SquirmyToad 3.5: Ranked 18 in NanoRumble, 57 in MicroRumble, 108 in MiniRumble, 354 in RoboRumble
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Shrunk random movement
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 +
Added stop and go
 +
 +
https://drive.google.com/uc?export=download&id=1_SzJ97Oo1xEx7KG_2pz0k5CDbhOlvQSI
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April 23, 2019, SquirmyToad 3.6: Ranked 31 in NanoRumble, 81 in MicroRumble, 145 in MiniRumble, 438 in RoboRumble
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Added musashi trick, which goes into oscillation, which goes into random movement
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https://drive.google.com/uc?export=download&id=1B-ik3mNmvaGh2Q2g0pD5lqCjxAW7OUb4
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April 24, 2019, SquirmyToad 3.7:  Ranked 11 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 324 in RoboRumble
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Stop and go and random movement
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 +
Now changes if it gets hit too much, instead of dying too much
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 +
https://drive.google.com/uc?export=download&id=1GxGXDOeYH-EC6i67q1cn9KMQUyHySqkh
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April 25, 2019, SquirmyToad 3.8: Ranked 10 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 318 in RoboRumble
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Stop and go distance adjusted to 37 instead of 48
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https://drive.google.com/uc?export=download&id=1En4Jl5Scy651g1j9yKBK24bLaKQDvTs0
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April 25, 2019, SquirmyToad 3.9: Ranked 9 in NanoRumble, 45 in MicroRumble, 95 in MiniRumble, 317 in RoboRumble
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Adjusted the mode switching settings
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Instead of hits += 0.4 when a bullet hits, it is now hits += 0.34
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https://drive.google.com/uc?export=download&id=1AB9S47yA18TQO0CSghUr_ophL1ckuzSU

Latest revision as of 16:43, 26 April 2019

SquirmyToad 2.0:Ranked 51 in NanoRumble, 106 in MicroRumble, 167 in MiniRumble, 340 in RoboRumble

Uses random movement and a pattern matching gun

https://drive.google.com/uc?export=download&id=13KDsBJ9GyVc6cCboczxdMG8fCGAphgry


SquirmyToad 2.1: Ranked 35 in NanoRumble, 82 in MicroRumble, 138 in MiniRumble, 357 in RoboRumble

Now bounces off walls, also tweaked random movement

https://drive.google.com/uc?export=download&id=10j3rFsv1R3UqlxvYMZqJ2acO5lNPd7af


SquirmyToad 2.2:

Now uses the musashi trick in the beginning, if it dies 3 times it will go to random movement.

Tweaked firepower

Higher chance to change direction, so random movement may do better against linear targeting.

https://drive.google.com/uc?export=download&id=1IIYg_exCarU-C4e_s7GardGcaiC5zAPx



SquirmyToad 2.3:

Reverted higher chance to change direction

https://drive.google.com/uc?export=download&id=1dKrvI3C2_e2bbt1hR1LwjsO5U0afy6ma


SquirmyToad 3.0: Ranked 16 in NanoRumble, 59 in MicroRumble, 109 in MiniRumble, 367 in RoboRumble

Uses stop and go and random movement

https://drive.google.com/uc?export=download&id=1PFdtpPblQJkR-olaolVVakOU4qd2NZvA


SquirmyToad 3.1: Ranked 22 in NanoRumble, 63 in MicroRumble, 114 in MiniRumble, 356 in RoboRumble

Adjusted random movement and stop and go, added energy management

https://drive.google.com/uc?export=download&id=1yIDn6-wgk1PGFLiI9X7YXosSc6moYylV


SquirmyToad 3.3: Ranked 19 in NanoRumble, 59 in MicroRumble, 110 in MiniRumble, 355 in RoboRumble

Tweaked random movement

https://drive.google.com/uc?export=download&id=1qZlDgx1Q1qSdrniMGjDkAu8Iplle6uti


SquirmyToad 3.4: Ranked 24 in NanoRumble, 66 in MicroRumble, 116 in MiniRumble, 350 in RoboRumble

Added stronger random movement

Got rid of stop and go

https://drive.google.com/uc?export=download&id=1oC3k2FZ71BIeqGktUMIGyYGbL9NSzxwi


April 23, 2019, SquirmyToad 3.5: Ranked 18 in NanoRumble, 57 in MicroRumble, 108 in MiniRumble, 354 in RoboRumble

Shrunk random movement

Added stop and go

https://drive.google.com/uc?export=download&id=1_SzJ97Oo1xEx7KG_2pz0k5CDbhOlvQSI


April 23, 2019, SquirmyToad 3.6: Ranked 31 in NanoRumble, 81 in MicroRumble, 145 in MiniRumble, 438 in RoboRumble

Added musashi trick, which goes into oscillation, which goes into random movement

https://drive.google.com/uc?export=download&id=1B-ik3mNmvaGh2Q2g0pD5lqCjxAW7OUb4


April 24, 2019, SquirmyToad 3.7: Ranked 11 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 324 in RoboRumble

Stop and go and random movement

Now changes if it gets hit too much, instead of dying too much

https://drive.google.com/uc?export=download&id=1GxGXDOeYH-EC6i67q1cn9KMQUyHySqkh


April 25, 2019, SquirmyToad 3.8: Ranked 10 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 318 in RoboRumble

Stop and go distance adjusted to 37 instead of 48

https://drive.google.com/uc?export=download&id=1En4Jl5Scy651g1j9yKBK24bLaKQDvTs0


April 25, 2019, SquirmyToad 3.9: Ranked 9 in NanoRumble, 45 in MicroRumble, 95 in MiniRumble, 317 in RoboRumble

Adjusted the mode switching settings

Instead of hits += 0.4 when a bullet hits, it is now hits += 0.34

https://drive.google.com/uc?export=download&id=1AB9S47yA18TQO0CSghUr_ophL1ckuzSU