Difference between revisions of "Thread:Talk:Anti-Surfer Targeting/Performance Enhancing Bug/reply (17)"
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Latest revision as of 21:42, 9 May 2013
This I actually have spent a substantial amount of time working on. All sorts of extra randomization of surfing stats, fully random surf stats that get completely regenerated each time you get hit, or every so often, mixes of random and normal surf stats and flatteners, and so on. I thought a totally new movement profile every time you get hit would have a lot of potential, but I just didn't get it close to outperforming my existing stuff.