Difference between revisions of "Thread:Talk:Diamond/Bug in Diamond/reply (6)"

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m (Reply to Bug in Diamond)
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Revision as of 23:34, 27 May 2013

So I tried that and fixed the possible bullet start and end positions are in the wave, but it passes outside of it bug. Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds). Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn?