Thread history

Fragment of a discussion from Talk:Dynamic Clustering
Viewing a history listing
Jump to navigation Jump to search
Time User Activity Comment
No results

The huge increase in simulation speed somewhat compensates for not simulating adaptable movements.

And you can try recording a battle, tuning over the static data, then record another battle under new parameters. Iterating many times can make tuning converge to an optimum against adaptable movements, but it is only a theory (never tried).

MN02:20, 18 March 2013