Dynamic Clustering - How many matches do you look for?

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The huge increase in simulation speed somewhat compensates for not simulating adaptable movements.

And you can try recording a battle, tuning over the static data, then record another battle under new parameters. Iterating many times can make tuning converge to an optimum against adaptable movements, but it is only a theory (never tried).

MN02:20, 18 March 2013