Difference between revisions of "Thread:Talk:Flattener/Hitting Pure Flattened Movement?/reply (4)"
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Latest revision as of 02:17, 14 December 2013
Oh, and I don't mean to sound too discouraging! I actually think of improvements in Anti-Surfer targeting as one of the remaining frontiers in Robocode, and probably one of the nearer ones. I've spent quite a lot of time trying Anti-Surfer stuff myself, including stuff that precise predicts enemy movements or penalizes places they've been hit. But the best I've come up with in Diamond is still just a simple fast-decaying / well-tuned gun.