Faster recovery from incidentally removed participants?

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Updating the participants list manually fails from time to time, network issue, misoperation, etc. But removing a bot from rumble takes O(1) time, but re-adding n bots takes O(mn) time where m is the total amount of participants.

However, it takes O(1) time in principle to re-add a bot, since no data is lost. Is that possible to tweak the literumble to support faster re-adding?

Xor (talk)05:03, 13 June 2018

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Well, thanks for explaining the mechanism. O(m) feels much better, and a cleaner code is also preferable.

Xor (talk)12:40, 14 June 2018
 
 
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