LiteRumble Statistics

Fragment of a discussion from Talk:LiteRumble
Jump to navigation Jump to search

No, the older cache is still there. It serves two purposes, 1) I don't have to write to the datastore every single pairing, which is slow, and 2) often a single bot gets lots of battles all in a row (eg just released) and in this case my database writes will be cut almost in half if I am caching them. There are virtually 0 evicted battles now that I keep just two queues for 1v1/melee, instead of 1 queue per rumble with a minimum of 5 unsaved battles before a bot was written and a minimum of 10 bots needing to be written.

Skilgannon21:43, 5 April 2013