Difference between revisions of "Thread:Talk:LiteRumble/Starting your own LiteRumble/reply (10)"

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Latest revision as of 06:31, 19 November 2014

I was thinking of a fairly simple "SuperInteractive" which does regular wave-surfing, but also allows you to click on enemy bullets, which it will then dodge. Targeting, I feel, would be stronger without any human intervention.