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20:47, 12 February 2013 Skilgannon (talk | contribs) New reply created (Reply to server load?)
18:42, 12 February 2013 Voidious (talk | contribs) New thread created  

server load?

Any idea how much load your server can handle now? Just curious... Still thinking about the feasibility of switching to a new rumble server.

Voidious18:42, 12 February 2013

If I upgrade to paid it would probably handle as much as Darkcanuck's server. As it is it is mostly limited by number of database writes, probably 4 1v1 clients and 2 melee clients at i5/i7 execution speeds would be the limit. If I/we upgrade I could also tune the caching so that it loses less data.

I'm actually looking at doing a Java implementation just because the number crunching is so much faster. Also now that I've done the Python one it would just be a translation and not an entire rewrite.

Skilgannon20:47, 12 February 2013