Thread history

Fragment of a discussion from Talk:Main Page
Viewing a history listing
Jump to navigation Jump to search
Time User Activity Comment
No results

Boo :)

Miked080108:12, 23 January 2013

You're back!

You've been a great inspiration to me. I learned a lot about shrinking Codesize from reading your code.

Are you planning to continue writing nanobots? Maybe you could help me unravel DoctorBob's secrets. :)

Sheldor15:32, 23 January 2013
 

Thanks! I have uncovered may of Doctor Bob's secrets. You can nearly 100% him if you watch energy drops and reverse direction at around 120 distance. Then just aim a little behind him.

Miked080104:06, 19 March 2013

I meant the secrets of how successful it is, not how to beat it. I am trying my hand at nanomelee, but I haven't had much success. (My robot TestMelee is a really crappy derivative of Infinity.) DoctorBob says it has NanoAndrew's movement, but it looks like there must be a little something more. I wondered if you had ever seen DB's code, or heard something from the author.

Sheldor12:22, 19 March 2013
 

His code cannot be completely decompiled as he obfiscated it, but if you look around a bit, there are ways of figuring out what he did. Honestly, you can reverse engineer his good pretty easily by the fact that he cannot hit stop and go targets. His radar is lock onto nearest person and charge - which against weaker melee guns and movement works great. The bots that hide in the corner and make small movements counter him well though. Dustbunny does well because it runs from him (and everyone else) :)

Miked080100:27, 20 March 2013

What about reversing or not reversing directions when the enemy fires? It seems like DB's pattern is a lot more complex than reversing every other shot.

Sheldor03:21, 20 March 2013