Difference between revisions of "Thread:Talk:Main Page/Robocode Online Web Application - what do You think?/reply (14)"

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Latest revision as of 04:35, 6 February 2014

That doesn't do exactly what I am talking about. While it provides some functionality, in the form of modules which perform an action for a specific part (such as anti gravity movement system), it doesn't provide the tools for making your own systems. Say you had a framework which automatically: controlled radar, tracked enemy waves, tracked your own waves (with virtual wave functionality), tracked bullet shadows on enemy waves, and provided a goto point sequence function which would automatically take the robot to the specified points, avoiding walls, in order, in an efficient manner, allowing modification of course. This would take most of the basic "gritty" aspects out of the game, allowing newer programmers to start thinking about where to move, not how to get there at all. I think the strategy is the much more interesting and intuitive part of robocode. Maybe I should start making such a framework...