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02:37, 15 July 2015 Tmservo (talk | contribs) Comment text edited  
02:34, 15 July 2015 Tmservo (talk | contribs) New reply created (Reply to Guaranteed Hit Targeting)
15:58, 14 July 2015 Chase-san (talk | contribs) New reply created (Reply to Guaranteed Hit Targeting)
03:29, 13 July 2015 Tmservo (talk | contribs) Comment text edited  
03:27, 13 July 2015 Tmservo (talk | contribs) New thread created  

Guaranteed Hit Targeting

Why does Nene's gun have Guaranteed Hit Targeting when Mint's gun doesn't? Can it increase performance in Mint?

Tmservo (talk)03:27, 13 July 2015

I don't entirely recall, but I think I removed it because it was buggy and didn't work very well. If I never removed it from Nene, it might be able to improve Nene's score by removing it.

But the main difference between Mint and Nene right now is Bullet Shadows and a lot of corner case work that Nene has. Mint was designed to eventually replace Nene, which is why I can backport changes from Mint into Nene.

Nene just happens to be massively complex, where as Mint is highly simplified.

Chase15:58, 14 July 2015

You didn't remove it from Nene there's GuaranteedHitTargeting.class in Nene 1.0.5

Tmservo (talk)02:34, 15 July 2015