Relationship between TCRM and hitrate
← Thread:Talk:Targeting Challenge RM/Relationship between TCRM and hitrate/reply (4)
I would vote for the targets to fire a 1 power bullet each time you fire. Then it would be more sensitive to small changes even at higher levels.
I am not sure about that. You get a bit more difference in bulletscore, but less difference in survival, at least against the good movers (which are the most interesting)
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Return to Thread:Talk:Targeting Challenge RM/Relationship between TCRM and hitrate/reply (6).
I think this is better than a non-firing target, as hit-rate is not the only thing that affects score.
If you choose to fire only when a guaranteed hit is possible, hit-rate will be 100%, however you merely earn score this way.
Then a target that losses energy which is the score you can earn potentially could better simulate real world situations