Head on gun in melee

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I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Voidious (talk)05:20, 6 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Beaming (talk)02:14, 7 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Skilgannon (talk)07:09, 11 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Beaming (talk)15:56, 11 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Voidious (talk)16:18, 11 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Beaming (talk)20:51, 11 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Skilgannon (talk)20:58, 11 November 2015
 

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Voidious (talk)02:55, 12 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Beaming (talk)03:48, 12 November 2015
 
 
 

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Skilgannon (talk)20:01, 11 November 2015
Edited by author.
Last edit: 05:20, 6 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Beaming (talk)21:06, 11 November 2015

I'll have to think about it more, but off the top of my head, are you using the same bullet power? HoF uses power=3.0 a lot, which is more likely to give high bullet damage bonus. Also, if your bot's more survival oriented, it might keep more distance from opponents, which would cost you bullet damage in general.

And big congrats getting to #14 in Melee! Some very tough competition that high in the rankings.

Skilgannon (talk)21:10, 11 November 2015
 
 
 
 
 
 
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