Difference between revisions of "Thread:User talk:Jdev/Questions/What avg bullet dmg of robot in battle against himself may mean?/reply (3)"

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Latest revision as of 16:20, 20 June 2012

I'm on a 3 year old MacBook Pro with Core 2 Duo 2.8 GHz, so I feel your testing pain. =) But I just ordered a Core i7 box, so not for long. =) Though I've come to accept that no amount of CPU power is enough to satisfy a Robocoder's appetite.

I feel like when I focus on tweaks, I just lose my mind and never have any real insights. I just feel like every minute that my CPU isn't running some Robocode benchmark is wasted, so I just keep thinking of the next thing to fiddle with and run the next test. There's a place for that if you have a good idea something could be improved, but it also clouds my mind and keeps my focus away from the bigger picture. I'm sure you do have lots of little things to tweak in Tomcat, but I bet you also have some significant bugs and feature gaps. Do you do Gun Heat Waves and precise intersection in the surfing? Do your implementations actually help? I think I gained about 0.3 APS from each of those.

Maybe you can attach Diamond's gun for a hybrid bot test and see how much of the difference is in gun vs movement? It should be pretty easy to plug in. Might just need to be careful to make Bullet Shadows still work, but it's a pretty simple interface.