Thanks for opening the code

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Oh, right, I remember seeing that you used RoboRunner, which made me happy. :-)

The targeting challenges I consider pretty useful and a good predictor of rumble performance. The movement challenges, less so. My most useful Robocode testing was usually against large test beds constructed with BedMaker. I updated it in July to work with LiteRumble, if you want to give it a try.

Voidious (talk)21:42, 13 November 2015

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The one movement challenge which I found was a good indicator of rumble performance was the MC2K7, since there you have a gun (everybody has the same gun), and your opponent moves, so you have the same incentives to improve as in the actual rumble.

Skilgannon (talk)18:12, 15 November 2015
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