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Awesome. Very well done. Not that I'm an expert on the variety of these types of games, but I've never seen one where you could do all the coding and battles online before.

Is there a way to adjust the game play speed? I don't recall seeing that. It would be nice if play could be slowed down. The default speed seems so ADD.

Skotty (talk)03:54, 20 November 2013

Thanks. It's certainly not the first to run in a browser. Most of the ones I've seen use Javascript for the bots and actually execute the game engine in the browser too. This is offloading the game processing to an Amazon EC2 instance and then viewing the replay. Also, some web based games are like a whole platform where you upload your bots, compete in ladders... This is more of a stand-alone try it / demo thing, at least for now.

In the desktop app, you can adjust the playback speed, but I didn't get that into the replays yet. And I've been considering switching the default from 60 to 30 fps... I guess that's one vote in favor. :-)

Voidious (talk)04:08, 20 November 2013
 

Alright, the web UI now defaults to 30 fps with options for fast (old speed) or crazy fast. I think I just have an affinity for smooth 60 fps graphics, but it really just feels so much more sane this way. You calling it "ADD" gave me a chuckle. ;)

Voidious (talk)08:29, 21 November 2013