RoboRumble

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RoboRumble

How do the battles work on Robo Rumble? Do bots play X consecutive rounds against each other or is each paring just one round?

I just want to know if I need to save data at the end of a battle and load for the next battle, or whether there is enough time to learn from scratch each pairing? If its only one round per battle I can't imagine there is much time to populate GF arrays etc?

If I need to save data, do people find problems with the number of bots meaning the data saved has to be very small?

Lastly how do people tend to save data from KNN trees? Or do they not bother?

Cheers!

Wolfman (talk)11:03, 27 November 2013

Have a look at Saving Gun Data

Beaming (talk)15:33, 27 November 2013
 

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Return to Thread:User talk:Wolfman/RoboRumble/reply (2).

Ok cool, I wasn't sure if a pairing was one round. 35 makes more sense as thats plenty of time to learn movement & targeting. My bot does save data during a battle between rounds using static data but it doesn't currently save it between battles.

I'll prioritise fast learning over saving data to disk for the moment although I could probably save virtual gun hit rates at a later point.

Whats the consensus on pre-stored data against various opponents? Its that considered bad form or a reasonable plan?

Cheers!

Wolfman (talk)16:05, 27 November 2013

The consensus on the pre-stored data kind of "allowed, but considered cheesy". We have one such example in the Nanorumble (See LBB), and it's generally considered to be an amusing novelty rather than a serious competitor because it does this.

In the upper ranks of the megabot rumble, it would probably be considered bad form unless it's a one-off experiment of "let's see how well this does", which would be considered interesting instead of bad form.

Rednaxela (talk)16:11, 27 November 2013