Difference between revisions of "Thread:User talk:Wompi/Skipped Turns ... what to know about?/reply (9)"

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  [263] 143000 [263][263] 69000
 
  [263] 143000 [263][263] 69000
  
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  gunHeat=0.19999999999999982
 
  gunHeat=0.19999999999999982
 
  velocity=-8.0
 
  velocity=-8.0
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Yep onStatus(..) is always the first event and holds every state of your robot.

Revision as of 19:54, 11 June 2012

Hmm this is the stripped output of the skipped turn:

[261] 148000 [261][261] 70000
SYSTEM: TassieDevil* (1) skipped turn 262
[262] 9240000 [262][262] 9105000
[263] 143000 [263][263] 69000
round=0 turn=261
energy=202.08677255822562
x=776.13582252718
y=581.8541150752402
bodyHeading=2.973757997491294
gunHeading=3.678005429962749 
radarHeading=3.8565206558480885
gunHeat=0.3999999999999998
velocity=-8.0
round=0 turn=262
energy=202.08677255822562
x=774.7994399340073
y=589.7417054274748
bodyHeading=2.973757997491294
gunHeading=3.664416366700783
radarHeading=3.057533429188674
gunHeat=0.2999999999999998
velocity=-8.0 
round=0 turn=263
energy=202.08677255822562
x=773.4630573408346
y=597.6292957797094
bodyHeading=2.973757997491294
gunHeading=3.6510126360667408
radarHeading=3.82952786195208
gunHeat=0.19999999999999982
velocity=-8.0

Yep onStatus(..) is always the first event and holds every state of your robot.