I'm a student of life, having lived in the US, South Africa, Switzerland and now Germany. Robocode was the first thing to get me interested in software development at the age of 16, and now 10+ years later I do similar work (computer vision and machine learning) professionally, although in C++ not Java. Somewhere along the way I got a B.Sc.Eng in Electro-mechanical Engineering, and a M.Sc.Eng in Robotics, both from the University of Cape Town.
I currently have a range of competitive bots: 1v1:
- Toorkild - A Multiple Choice Pattern Matcher inspired by the competition, Kev's Needle. Number 1 in Micro.
- Waylander - A Pattern Matcher - once no. 1 in the Micro Rumble. It was my first attempt at a competitive bot. - (RETIRED)
- Connavar - A Guess Factor bot, using Waylander's movement, and a gun based (slightly) off of Falcon. - (RETIRED)
- DrussGT - A Wave Surfer using Visit Count Stats for the movement, and Dynamic Clustering for the gun. Currently No. 1 in the 1v1 unrestricted section.
- Stormrider ( Wave Surfer based off of DrussGT, but using Dynamic Clustering for the movement. It shares DrussGT's gun. While in the rumble it was No. 5 overall. - (RETIRED)
- EnergyDome - A bullet shielding bot with precise prediction, and a bunch of virtual enemy guns to handle common configs. One day I would love to add a learning gun, just to see if it would work. I think there is actually a bunch of potential still left in the bullet shielding idea.
- Neuromancer - So far, the only bot to attempt to simultaneously surf all melee waves, including the ones not fired at it. Uses a Dynamic Clustering Play It Forward gun. Super strong in Melee (#1 for a few years), and slowly closing the gap with DrussGT in 1v1. Still a bunch of missing features that I'd love to add, both for melee and 1v1. I'd also like to make it work for teams!
- Twin Duel: