User talk:RobertWalker

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Welcome to the wiki, by the way. =) Seems you're already settling in. Just curious, did the tournament happen already? Anyway, feel free to post any questions you have, I think this is generally a pretty open and helpful community. Best of luck with your bots. (You should point your co-workers here, too - after the tourney, hehe.) -- Voidious

  • @Voidious: No, it hasn't happened yet. We're still in the release from Hades. :( I'll keep you posted. Thanks for the welcome. -- RobertWalker

Welcome, looks like you are thinking before starting to program, that is a good habit. The only Tyr I know of comes from Loki, if that is so, please encourage him to be a bit more active. I still beat his bots in aswell OneOnOne, Melee and TwinDuel. -- GrubbmGait

  • @GrubbmGait: Thank you for your kind words. After looking closer at the bot in question, I've found that the Tyr I'm talking about is not Loki's Tyr. It was written by four students at a local university as part of an assignment, whereas the Tyr in the rumble was presumably only written by Loki. So no, not the same Tyr, and I don't have the pleasure of knowing Loki. -- RobertWalker

The source for PluggableRobot has been released... almost. For some reason, the wiki won't let me post the last two classes. I'll see if I can make it work. --RobertWalker

There are still some "silent failure" WikiSpam protections in there. I thought it was mostly if you posted with more than X number of links, but maybe there's another one you're tripping. (At one point, these were the only defense against WikiSpam...) Those should probably be removed since we got the Consciousness Check, but right now they're still active. If you can't get it to work, feel free to e-mail me the posts (see ContactInfo) and I can post them for you. -- Voidious

  • X=2, by the way, which is pretty annoying when I'm trying to include links to the rumble compare pages in some of my version histories. -- Simonton
  • I got one of the remaining classes up, but the other still won't go. I just emailed you the page source for it, Voidious. Thanks muchly. --RobertWalker
  • UPDATE: Before I could even put up a placeholder message on the page, Voidious got the last class up. Thou rocketh, V. --RobertWalker
  • No problem. =) -- Voidious

About firing/no firing. Do you lost energy while you see no bullet? I face that problem in some old version of robocode that if you call setFire(Bullet)? more than one time a tick you will lose energy but no bullet fired. » Nat | Talk » 15:45, 5 May 2009 (UTC)

What? I never heard of that. In fact, Dookious depends on that not being the case - he'd probably lose every match if it were that way. =) (Edit: Actually, Dooki uses setFireBullet, not sure if you meant one or both.)--Voidious 16:03, 5 May 2009 (UTC)
You mean Dookious call setFireBullet() more than once per tick? I know this is happen because when I mix up my gun with RaikoNano, I forgot to remove RaikoNano's setFire() so it call setFire() twice per tick and I wonder at that time why it lost energy and I can't see the bullet. I think this thing is already mentioned somewhere in the old wiki. Now it solved. (EDIT: Oh I just remember that that thing is happen when I tested Robocode 1.7.1alpha but I still not sure that the older version have this problem) » Nat | Talk » 16:24, 5 May 2009 (UTC)
In 1.6.1.4 if you call setFire the gun heat gets updated immediately so the second setFire doesn't do anything. I'd guess the bug came in a later version, probably 1.7.something. --zyx 16:43, 5 May 2009 (UTC)
Oops, misread as "once per shot". Dooki calls it once per tick, every tick. That is an odd bug, though. --Voidious 16:46, 5 May 2009 (UTC)
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