Skipped Turns

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Fragment of a discussion from Talk:Oculus
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Skipping turns is disabled when debugging graphics is enabled. This is so you can do extra work in your debugging compared to regular without skipping turns.

Skilgannon (talk)15:30, 11 September 2017

The thing I wonder is that why skipped turns stop when I minimise the window.

Dsekercioglu (talk)15:36, 11 September 2017

It could be that painting generates a lot of objects for the garbage collector.

Skilgannon (talk)17:46, 11 September 2017
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