Yeah, agreed that it is hard to mix that. But my initial motivation is that melee capability will force me come up with a better framework, a better architecture and better tolerance of harsh running environment, e.g. heavy skipped turns.
Just put the discontinued series back as I don’t think inflating the rank is a good thing either. My initial motivation to remove that is to force me work on new series harder, but since melee is already appealing to me, that is no longer needed.