PrairieWolf

Fragment of a discussion from Talk:XanderCat
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PrairieWolf's page says it has Circular Targeting, but it looks like it must have some sort of averaging or randomization. I would suggest using something like active bullet shadowing or rsim style Bullet Shielding, but I realize that's easier said than done.

Sheldor18:36, 17 December 2012