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	<id>http://robowiki.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Icehawk78</id>
	<title>Robowiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://robowiki.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Icehawk78"/>
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	<updated>2026-05-02T20:00:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17529</id>
		<title>User:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17529"/>
		<updated>2010-09-27T17:27:51Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase-san|Chase-san]].&lt;br /&gt;
&lt;br /&gt;
My current AI is [http://aweso.ms/public/robocode/aweso/ms/StAetheria.java StAetheria], and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17528</id>
		<title>User:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17528"/>
		<updated>2010-09-27T17:27:32Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase-san|Chase-san]].&lt;br /&gt;
&lt;br /&gt;
My current AI is [http://aweso.ms/public/robocode/aweso/ms/StAetheria.java link StAetheria], and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=User_talk:Icehawk78&amp;diff=17527</id>
		<title>User talk:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=User_talk:Icehawk78&amp;diff=17527"/>
		<updated>2010-09-27T17:23:28Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since I'm new, I've had a few questions.&lt;br /&gt;
&lt;br /&gt;
I'm running my code primarily on Linux, and I've noticed that the speedup code (to simulate a large number of battles very quickly) doesn't appear to work on Linux. Is this a known issue, or is there some sort of workaround? I'm running a fresh install of Sun's Java on Ubuntu 9.04.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I'm not sure which code you're talking about. Do you mean RoboResearch? I also run linux (Ubuntu 10.4), and Robocode runs fine on my system, as does RoboResearch... --[[User:Skilgannon|Skilgannon]] 11:45, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, the main Robocode application is what's running slowly for me. I suppose it's possible that there's something wonky about my Java installation, but when I minimize the main window, on my Windows machine, it cranks through ~100-200 rounds in about a minute or two, whereas it's taking upwards of 15-30 seconds for a new round to initialize. --[[User:Icehawk78|Icehawk78]] 17:23, 27 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17515</id>
		<title>User:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17515"/>
		<updated>2010-09-27T01:06:25Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase-san]].&lt;br /&gt;
&lt;br /&gt;
My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17514</id>
		<title>User:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=User:Icehawk78&amp;diff=17514"/>
		<updated>2010-09-27T01:00:02Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: Created page with 'I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by User:Chase.  My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase]].&lt;br /&gt;
&lt;br /&gt;
My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=User_talk:Icehawk78&amp;diff=17513</id>
		<title>User talk:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=User_talk:Icehawk78&amp;diff=17513"/>
		<updated>2010-09-27T00:59:54Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: Created page with 'Since I'm new, I've had a few questions.  I'm running my code primarily on Linux, and I've noticed that the speedup code (to simulate a large number of battles very quickly) does…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since I'm new, I've had a few questions.&lt;br /&gt;
&lt;br /&gt;
I'm running my code primarily on Linux, and I've noticed that the speedup code (to simulate a large number of battles very quickly) doesn't appear to work on Linux. Is this a known issue, or is there some sort of workaround? I'm running a fresh install of Sun's Java on Ubuntu 9.04.&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Talk:Icehawk78&amp;diff=17512</id>
		<title>Talk:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Talk:Icehawk78&amp;diff=17512"/>
		<updated>2010-09-27T00:59:05Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: (Not my user page)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Talk:Icehawk78&amp;diff=17511</id>
		<title>Talk:Icehawk78</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Talk:Icehawk78&amp;diff=17511"/>
		<updated>2010-09-27T00:57:41Z</updated>

		<summary type="html">&lt;p&gt;Icehawk78: Created page with 'Since I'm new, I've had a few questions.  I'm running my code primarily on Linux, and I've noticed that the speedup code (to simulate a large number of battles very quickly) does…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Since I'm new, I've had a few questions.&lt;br /&gt;
&lt;br /&gt;
I'm running my code primarily on Linux, and I've noticed that the speedup code (to simulate a large number of battles very quickly) doesn't appear to work on Linux. Is this a known issue, or is there some sort of workaround? I'm running a fresh install of Sun's Java on Ubuntu 9.04.&lt;/div&gt;</summary>
		<author><name>Icehawk78</name></author>
		
	</entry>
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