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	<id>http://robowiki.net/w/index.php?action=history&amp;feed=atom&amp;title=Archived_talk%3AHawkOnFire_20090505</id>
	<title>Archived talk:HawkOnFire 20090505 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://robowiki.net/w/index.php?action=history&amp;feed=atom&amp;title=Archived_talk%3AHawkOnFire_20090505"/>
	<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;action=history"/>
	<updated>2026-04-26T05:48:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=13074&amp;oldid=prev</id>
		<title>Robobot: moved HawkOnFire/Archived Talk 20090505 to Archived talk:HawkOnFire 20090505:&amp;#32;move to talkarchive</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=13074&amp;oldid=prev"/>
		<updated>2009-10-08T03:51:01Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/HawkOnFire/Archived_Talk_20090505&quot; class=&quot;mw-redirect&quot; title=&quot;HawkOnFire/Archived Talk 20090505&quot;&gt;HawkOnFire/Archived Talk 20090505&lt;/a&gt; to &lt;a href=&quot;/wiki/Archived_talk:HawkOnFire_20090505&quot; title=&quot;Archived talk:HawkOnFire 20090505&quot;&gt;Archived talk:HawkOnFire 20090505&lt;/a&gt;: move to talkarchive&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:51, 8 October 2009&lt;/td&gt;
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		<author><name>Robobot</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=7193&amp;oldid=prev</id>
		<title>Robobot: Robobot 0.1 : correcting user page links</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=7193&amp;oldid=prev"/>
		<updated>2009-05-22T07:36:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/wiki/User:Robobot&quot; title=&quot;User:Robobot&quot;&gt;Robobot&lt;/a&gt; 0.1 : correcting user page links&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:36, 22 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__TOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Old Wiki Talk ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Old Wiki Talk ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rozu, the big question on my mind is whether the new and incredibly good GlowBlowMelee is the HawkOnFire movement with your pattern matching gun?? --[[Brainfade]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rozu, the big question on my mind is whether the new and incredibly good GlowBlowMelee is the HawkOnFire movement with your pattern matching gun?? --[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;User:Brainfade|&lt;/ins&gt;Brainfade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An updated GlowBlowMelee? That's major melee news! HawkOnFire has, imo, the best melee movement ever made. I made some tests with Shadow with a HeadOnTargeting gun and it doesn't come close to HawkOnFire's score. Time to make some melee tests, cool. :) -- [[User:ABC|ABC]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;An updated GlowBlowMelee? That's major melee news! HawkOnFire has, imo, the best melee movement ever made. I made some tests with Shadow with a HeadOnTargeting gun and it doesn't come close to HawkOnFire's score. Time to make some melee tests, cool. :) -- [[User:ABC|ABC]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l277&quot; &gt;Line 277:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 277:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have mixed feelings about that move [[User:Rozu|Rozu]] :\, I really hope people try to improve it instead of just using it as an easy way into the top of the melee ranking... -- [[User:ABC|ABC]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I have mixed feelings about that move [[User:Rozu|Rozu]] :\, I really hope people try to improve it instead of just using it as an easy way into the top of the melee ranking... -- [[User:ABC|ABC]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ok, ABC just to satisfy a curiosity i've had for ages is there any chance you could plug the HawkOnFire movement into either Shadow or Tron?? pretty please... -- [[Brainfade]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ok, ABC just to satisfy a curiosity i've had for ages is there any chance you could plug the HawkOnFire movement into either Shadow or Tron?? pretty please... -- [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;User:Brainfade|&lt;/ins&gt;Brainfade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, a killer Melee movement. I wonder what could be done with that... =) -- [[User:PEZ|PEZ]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ah, a killer Melee movement. I wonder what could be done with that... =) -- [[User:PEZ|PEZ]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Robobot</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=7091&amp;oldid=prev</id>
		<title>Robobot at 15:25, 21 May 2009</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=7091&amp;oldid=prev"/>
		<updated>2009-05-21T15:25:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;amp;diff=7091&amp;amp;oldid=6191&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Robobot</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=6191&amp;oldid=prev</id>
		<title>Nat: migrate a talk about HawkOnFire that come from another page</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=6191&amp;oldid=prev"/>
		<updated>2009-05-05T12:19:47Z</updated>

		<summary type="html">&lt;p&gt;migrate a talk about HawkOnFire that come from another page&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 12:19, 5 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Talkarchive|Talk:HawkOnFire}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Talkarchive|Talk:HawkOnFire}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;__TOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Old Wiki Talk ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rozu, the big question on my mind is whether the new and incredibly good GlowBlowMelee is the HawkOnFire movement with your pattern matching gun?? --[[Brainfade]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rozu, the big question on my mind is whether the new and incredibly good GlowBlowMelee is the HawkOnFire movement with your pattern matching gun?? --[[Brainfade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l257&quot; &gt;Line 257:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 258:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**** A quick check shows that &amp;lt;a variable&amp;gt; and &amp;lt;a variable from an array&amp;gt; are equal all the time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**** A quick check shows that &amp;lt;a variable&amp;gt; and &amp;lt;a variable from an array&amp;gt; are equal all the time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Therefore it should be a double precision error, since they differ by only 0.0019238476953907 anyways :) --[[Starrynte]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Therefore it should be a double precision error, since they differ by only 0.0019238476953907 anyways :) --[[Starrynte]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Bots That Should Be Open Source Talk ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Early Discussion|BotsThatShouldBeOpenSource}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ok, HawkOnFire is open source now. I hope there will be more melee bots in future. -- [[rozu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;[[Tango]] applauds*&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki&amp;gt;:-D&amp;lt;/nowiki&amp;gt; - [[Kawigi]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It looks like the one you just uploaded still doesn't have source (?) -- [[Kawigi]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I uploaded it separately, it isn't in the package. There should be a button with &amp;quot;Download Source&amp;quot;. -- [[rozu]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ah, I see.  I've hidden some source code in those links before, but usually found that others don't.  I hope you're ready to race with [[Shiz]] for the top, à la [[Jamougha]] and [[PEZ]]. -- [[Kawigi]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki&amp;gt;*jaw drops*&amp;lt;/nowiki&amp;gt; Wow, HawkOnFire OpenSource... it's like I won the lottery or something, I've just been bashing my head against the wall trying to understand what could make a movement this good in melee.. awesome.. Oh, and yes, ABC, I do consider source to be something of a spoiler, but sometimes I need to look up the solution to one puzzle on gamefaqs ;) -- [[Kuuran]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I have mixed feelings about that move [[Rozu]] :\, I really hope people try to improve it instead of just using it as an easy way into the top of the melee ranking... -- [[ABC]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ok, ABC just to satisfy a curiosity i've had for ages is there any chance you could plug the HawkOnFire movement into either Shadow or Tron?? pretty please... -- [[Brainfade]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ah, a killer Melee movement. I wonder what could be done with that... =) -- [[PEZ]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Well, [[ABC]], I think that [[Rozu]] and I are more optimistic than you.  I show that by having open sourced [[Coriantumr]] and [[Shiz]], which, with [[HawkOnFire]] now, are the three most effective open-source melee bots.  My hope is, as well, that we can work together (in friendly competition) to make an even more outstanding bot and push the state of the art.  I faced something of a dilemma when I released [[Coriantumr]] - whether to include source in the jar or not (David as my witness, we talked about it for awhile), because I suspected it would be the most effective melee bot that ever released source.  In the end, I decided I wanted others to follow my example and delve into melee (you haven't done robocode until you've tried to build a melee strategy that works).  My hope is that people working on melee-capable bots will read the MinimumRiskMovement page (which could use some more helpful content), devise their own solution to the problem, and then take a look at implementations like mine and [[Rozu]]'s and benefit from our observations and experience, while also letting us benefit from their new ideas. -- [[Kawigi]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ok, here it is, abc.tron2.Hawk sports HawkOnFire's melee movement and Shadow's radar+gun+1on1 movement:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://robocode.aclsi.pt/melee_hawk.gif &amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now you know what I meant by &amp;quot;best melee movement I've ever seen&amp;quot;... I hope you are right Kawigi, the melee rumble could use a little more competition, it's just that this is a &amp;lt;b&amp;gt;big&amp;lt;/b&amp;gt; spoiler. I won't release Hawk, but will surely take the challenge of trying to improve Shadow's movement to the point of beating it. ;) -- [[ABC]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I'd rather that DT and shadow stayed closed-source. I'd rather be in awe of them then dissect them and see exactly what makes them so good. Besides, if nobody can see the source, maybe people will come up with many different solutions to the same problem (e.g. melee movement) rather than stick to the ideas that are already proven to work. Just my two cents. :-) --[[David Alves]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I don't mind if some bots are closed sourced. But the problem is than the closed sourced bot has the advantage to update some ideas based on the open sourced bots, with out sharing any code or ideas, I find this unfair. -- [[SSO]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here's another thought, if [[ABC]] feels like making another experiment - how would the movement in [[Shiz]] fare with a Shadow-like gun?  I think that it may have some strengths over HawkOnFire in some areas, but may be overall more predictable than HawkOnFire, which is its failure.  I say that because against all micros, Shiz is nearly even with HawkOnFire, but with the best bots, it's somewhat lagging. -- [[Kawigi]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nat</name></author>
		
	</entry>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=6190&amp;oldid=prev</id>
		<title>Nat: migrate talk</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Archived_talk:HawkOnFire_20090505&amp;diff=6190&amp;oldid=prev"/>
		<updated>2009-05-05T12:13:37Z</updated>

		<summary type="html">&lt;p&gt;migrate talk&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Talkarchive|Talk:HawkOnFire}}&lt;br /&gt;
&lt;br /&gt;
Rozu, the big question on my mind is whether the new and incredibly good GlowBlowMelee is the HawkOnFire movement with your pattern matching gun?? --[[Brainfade]]&lt;br /&gt;
&lt;br /&gt;
An updated GlowBlowMelee? That's major melee news! HawkOnFire has, imo, the best melee movement ever made. I made some tests with Shadow with a HeadOnTargeting gun and it doesn't come close to HawkOnFire's score. Time to make some melee tests, cool. :) -- [[ABC]]&lt;br /&gt;
&lt;br /&gt;
Wow, that is awesome [[ABC]]. I don't think this is the HawkOnFire movement and GlowBlow gun, however. [[Muffin]] has made me test against them quite alot, and I have to say the GlowBlow gun hits it more accurately than this gun, and HawkOnFire's movement is alot more difficult for [[Muffin]]'s gun to tag. Of course, just plastering those two together would probably be more of a OneOnOne bot than [[melee]] bot, so I'm guessing he did something different here. Very impressive, though. -- [[Kuuran]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;ver 1.4 changed movement, now more like the one from HawkOnFire&amp;quot; - from the description on the Repository -- [[Kawigi]]&lt;br /&gt;
&lt;br /&gt;
What can I say. its some time ago when I implemented the movement into GlowBlowMelee. unfortunately this bot didn't work so well (I don't now why), but the good thing is that I had 200 bytes left because HawkOnFire's movement is pretty small. so I put in many new factors to make also a fairly flat movement, to be serious it isn't flat at all but a good melee bot should also be a good 1v1 bot (ask Shadow, Tron or DT). it now doesn't differ between 1v1 and melee as strict as before, if it would be open source the only conditional expressions with &amp;quot;getOthers()&amp;quot; you could read is &amp;quot;getOthers()&amp;gt;4&amp;quot; :-). this also because I thought that HawkOnFire's movement has some disadvantages when things are getting more controlled on the field.&lt;br /&gt;
&lt;br /&gt;
The gun is still the same old (really old) pattern matcher with heading-change and velocity. the main problem is and has allways been that the radar is turning all the time. so it necessarily can't be as accurate as GlowBlow's gun, which is compared to other guns around today really weak. I have not done many tests so far... -- [[rozu]]&lt;br /&gt;
&lt;br /&gt;
A getOthers()==1 check followed by some simple radar locking code might improve the 1v1 performance greatly if you have so much free space. -- [[Kuuran]]&lt;br /&gt;
&lt;br /&gt;
I just finished a 5k rounds test. 1st: [[Shadow]] 2.33, 2nd: SandboxDT 2.41, 3rd: GlowBlowMelee 1.4, 4th: [[Tron]] 2.02, 5th: HawkOnFire 0.1. At least in a field full of strong melee bots, GlowBlowMelee is stronger than [[Tron]], and HawkOnFire is still amazingly good considering the simplicity of it's gun. I'm pretty sure you have a shot at the melee crown, great work. -- [[ABC]]&lt;br /&gt;
&lt;br /&gt;
the space is filled at the moment. sure I already tried it but the result wasn't remarkable. the problem is that the gun is a melee pattern matcher and it neads a scan all 7 to 9 ticks. so it would take many bytes to change and the result would just be GlowBlow's gun. &lt;br /&gt;
&lt;br /&gt;
5k, wow, this would take hours on my computer. If you have a copy of the exact results could you post them here?&lt;br /&gt;
hey man be serious, shadow is far in front. I should work on everithing to get any further... I mean especially the gun. but the next thing I want to do is to put the new code into GlowingHawks code to see what is possible there. -- [[rozu]]&lt;br /&gt;
&lt;br /&gt;
It takes hours on mine too, I left it running during the night:&lt;br /&gt;
http://robocode.aclsi.pt/melee5000.gif&lt;br /&gt;
&lt;br /&gt;
As you can see, DT is still very close to Shadow, at least in very long battles, and GlowBlowMelee is way ahead of Tron. You have the hardest and most important part done, movement, the rest is details... ;) -- [[ABC]]&lt;br /&gt;
&lt;br /&gt;
Nice, thank you. this is pretty much the restult I got in my tests. the bad thing for DT is that there are so many easy-to-hit-for-pm-gun-bots in the melee rumble =). BTW, Your gun is really incredible... I hope that I'll get some statistical elements into my gun, to improve the hitrate. -- [[rozu]]&lt;br /&gt;
&lt;br /&gt;
You may want to consider removing HawkOnFire from the 1-v-1 RR@H... it's being clobbered by bots using the MusashiTrick. I already removed DuelistMicroMelee and DuelistMiniMelee for that reason. I hate seeing a bot of mine giving people numbers like expected score: 60% actual: 99.7% :-P --[[David Alves]]&lt;br /&gt;
* I really understand David's rage against MusashiTrick... I really hated to see my bots beeing overtaken by the most primitive gun type. That was the same reason that made me implement an AntiMirrorSystem (btw, i think that one of the first mirror bots was HumblePie, made to be Duelist namesis...). I also have to say that i'm very flattered(?) by the attention dispensed by such a greater robocoder (I really mean it!). -- [[Axe]] &lt;br /&gt;
&lt;br /&gt;
Given that one of the bots benefiting is [[Aleph]] and that it's by far the best at taking advantage of head-on guns, I somehow doubt [[rozu]] sees it quite the same way. :p -- [[Jamougha]]&lt;br /&gt;
&lt;br /&gt;
Thanks Axe. *blushes* :-D --[[David Alves]]&lt;br /&gt;
&lt;br /&gt;
lol, HawkOnFire has to stay there. It still has a pretty good micro-rating... ;) -- [[rozu]]&lt;br /&gt;
&lt;br /&gt;
In the line where you have &amp;lt;code&amp;gt;if(getOthers()==1)	setTurnRadarLeftRadians(getRadarTurnRemainingRadians());&amp;lt;/code&amp;gt;, how about adding a melee radar lock:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
if(getOthers()==1 || (getGunHeat()/getGunCoolingRate()&amp;lt;4 &amp;amp;&amp;amp; target==en)) setTurnRadarLeftRadians(getRadarTurnRemainingRadians());&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
Why do you want a melee radar lock like that? HawkOnFire always fires HOT, so I could see maybe using &amp;lt; 4 or something, just to get the most recent position. But sticking to one portion of the field for 10 ticks seems excessive. -- [[Alcatraz]]&lt;br /&gt;
&lt;br /&gt;
Ok, post changed from before --[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
You also have to remember that [[HawkOnFire]] is a [[MicroBot]], so the radar lock might be missing simply because there wasn't enough code space to have it in. I don't think it would be that necessary to have one for a HOT gun anyway because it doesn't really need up to date information on an enemy the way another targeting method would. -- [[Kev]]&lt;br /&gt;
&lt;br /&gt;
when i use codesize.jar on HawkOnFire.class (compiled from HawkOnFireOS.java) it says the code size is 770. Is it because i have an older version? --[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
I believe [[rozu]] made a few changes to it for clarity and that it would compile a few bytes more, but I thought it was like 756 or something.  What compiler are you using? -- [[Kawigi]]&lt;br /&gt;
&lt;br /&gt;
[Edit conflict] May also have to do with your compiler. Jikes usually generates smaller code than the internal java compiler, although 21 bytes is quite much.  -- [[GrubbmGait]]&lt;br /&gt;
&lt;br /&gt;
I got the compiler when I was starting Java, it was from the Java website, so...it probably is the compiler and the version.--[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
If there's enough space...maybe linear targeting the trig way? --[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
If I remember correctly one could shrink the size to about 700 without loosing functionality (mostly due to some tricks from [[Kawigi]]'s melee bots) but I never really could use it to push its performance so that I would have considered to release another version... - [[rozu]]&lt;br /&gt;
&lt;br /&gt;
Might I offer a suggestion for the team version?  I assume that the HOFSwarm bots are almost exactly the same as the open source HawkOnFire functionally, and it seems like if the perpendicularity factor were removed for teammates, they might do noticeably better with very little codesize difference. -- [[Kawigi]]&lt;br /&gt;
&lt;br /&gt;
That is definitely true. When I released it there haven't been a lot of teams around so I didn't test it a lot.&lt;br /&gt;
Just today I made some experiments with a version I lastly worked on two years ago. Thats the last test:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1st: abc.Tron 2.02		440204	308200	27800	95420	8450	290	43	278	88	62&lt;br /&gt;
2nd: kawigi.mini.Coriantumr 1.1	401342	291600	11700	91808	5970	262	0	117	110	117&lt;br /&gt;
3rd: rz.micro.HawkOnFire3	401007	306450	9900	79626	4676	316	38	104	158	115&lt;br /&gt;
4th: rz.HawkOnFire 0.1		359363	266550	5600	81878	4493	772	69	62	117	99&lt;br /&gt;
5th: kawigi.micro.Shiz 1.1	359067	269000	7700	78418	3551	397	0	78	116	96&lt;br /&gt;
6th: pe.SandboxLump 1.52	349481	222900	9000	108751	8291	515	23	90	68	98&lt;br /&gt;
7th: DuelistMiniMelee 1.2	321419	237650	5200	74590	3403	574	0	52	75	76&lt;br /&gt;
8th: shinh.Entangled 0.3	321185	232400	6700	77171	4423	457	33	67	70	104&lt;br /&gt;
9th: myl.micro.Troodon 1.10	307779	226850	4400	73240	2952	337	0	46	76	76&lt;br /&gt;
10th: tzu.TheArtOfWar 1.2	288925	196700	5300	82078	4281	541	24	53	71	70&lt;br /&gt;
11th: ms.Ares 0.19		261601	189200	6200	62901	2716	485	97	62	46	88&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Will there grow a melee version out of your [[MarioBros]] team? Sounds interesting... -- [[rozu]]&lt;br /&gt;
&lt;br /&gt;
Not sure, although I'd be interested in what kind of result it would get against the fairly loaded group you have there :-)  Think of it as what you would get if you combined [[Raiko]]'s unhittableness, [[FloodMini]]'s gun and [[DoctorBob]]'s melee strategy. -- [[Kawigi]]&lt;br /&gt;
&lt;br /&gt;
The thing that makes melee an adventure is seeing how much changing one bot shifts everyone else's standings, too:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1st: kawigi.twin.Mario [1.0]	455497	325750	21800	98499	8933	456	59	218	114	103&lt;br /&gt;
2nd: abc.Tron 2.02		422939	299600	20600	94280	8081	316	62	206	100	85&lt;br /&gt;
3rd: kawigi.mini.Coriantumr 1.1	408430	299800	10900	91005	6328	397	0	109	130	125&lt;br /&gt;
4th: kawigi.micro.Shiz 1.1	356234	267700	6400	78377	3193	508	56	64	115	116&lt;br /&gt;
5th: rz.HawkOnFire 0.1		336665	248850	4600	78248	4350	576	41	46	115	94&lt;br /&gt;
6th: pe.SandboxLump 1.52	331668	212050	7800	103782	7392	588	57	78	46	87&lt;br /&gt;
7th: shinh.Entangled 0.3	326363	238950	7800	74393	4391	767	62	78	78	108&lt;br /&gt;
8th: myl.micro.Troodon 1.10	313263	231550	4700	73550	3111	332	19	48	91	62&lt;br /&gt;
9th: DuelistMiniMelee 1.2	303247	225250	4100	70612	2780	498	8	42	73	67&lt;br /&gt;
10th: tzu.TheArtOfWar 1.2	291387	200500	4800	81068	4265	754	0	48	87	76&lt;br /&gt;
11th: ms.Ares 0.19		270913	197600	6400	63393	2822	653	45	64	50	77&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
So seems like the version of Mario in [[MarioBros]] 1.0 beats that field semi-convincingly, and my bots also do better with it (after the first 100 rounds, [[Shiz]] and [[Coriantumr]] were also ahead of [[Tron]]).  The dev version seems to do somewhat worse (perhaps because it's more likely to be hit by head-on targeting). -- [[Kawigi]]&lt;br /&gt;
&lt;br /&gt;
Just finished another battle with the dev version.  Very close top three :-)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1st abc.Tron 2.02		421990	300500	20800	92286	8137	252	15	208	97	79&lt;br /&gt;
2nd kawigi.mini.Coriantumr 1.1	420714	308150	12700	93499	6229	136	0	127	121	130&lt;br /&gt;
3rd kawigi.twin.Mario		419605	309400	16100	87682	6237	186	0	161	116	112&lt;br /&gt;
4th kawigi.micro.Shiz 1.1	362708	268950	7900	81992	3608	258	0	79	114	92&lt;br /&gt;
5th rz.HawkOnFire 0.1		352053	261700	5700	79600	4357	589	107	58	141	97&lt;br /&gt;
6th pe.SandboxLump 1.52		342388	216500	9800	107206	8217	629	36	99	51	80&lt;br /&gt;
7th shinh.Entangled 0.3		321635	233550	8500	74241	4612	632	99	85	64	86&lt;br /&gt;
8th DuelistMiniMelee 1.2	315564	233900	5000	73119	3008	538	0	53	73	83&lt;br /&gt;
9th myl.micro.Troodon 1.10	310358	228650	2600	75595	3142	332	38	29	92	82&lt;br /&gt;
10th tzu.TheArtOfWar 1.2	288884	195800	5400	82130	4817	718	20	54	60	87&lt;br /&gt;
11th ms.Ares 0.19		261613	190400	5100	62819	2720	540	34	51	68	73&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's interesting to note that LuminariousDuo would not fair anywhere close to as well as Mario does in a melee, despite doing very well in the TwinDuel. It's a melee style movement, but it's very specialized to the 2v2 environment. In fact, [[BrokenSword]] is basically a melee bot derived from LuminariousDuo, and it clearly is decent but not great. -- [[Voidious]]&lt;br /&gt;
&lt;br /&gt;
It should be noted perhaps that part of the reason the 1.0 version of Mario does better is because of a bug that happens to improve its performance against HOT bots (like [[HawkOnFire]], [[Shiz]] and [[Troodon]]). -- [[Kawigi]]&lt;br /&gt;
&lt;br /&gt;
[[Aleph]] has something in it like this too, when it is close enough to some bot it switches to a [[Raiko]]-like orbiting movement...&lt;br /&gt;
There is always the question on what testbed to use. I thinks this one is reasonable for testing a mini or micro bot (it is also not as time consuming as it could be for a melee testbed). In some cases I also did some testing on a 400x400 field where [[Coriantumr]] was amazingly good ;). Did you ever thought about making a &amp;quot;flat&amp;quot; melee movement like that of [[SandboxDT]] (I tried but wasn't successful). I can remember [[Paul]] saying that there isn't [[MinimumRisk]] involved at all... -- [[rozu]]&lt;br /&gt;
&lt;br /&gt;
Does HawkOnFire use the RPL (its source isn't included in the jar so i'm guessing either closed or no)?  -- [[Chase-san]]&lt;br /&gt;
&lt;br /&gt;
As far as I know, [[Rozu]] has put the source on the repository. Therefor it is free to use, but it would be nice if credits are given (and maybe there is a sortof RPL in the source)  -- [[GrubbmGait]]&lt;br /&gt;
&lt;br /&gt;
Mmm, nope, no rpl like license (or any at all). HoweverI always give credit where it is due. I only plan to study the code, not build from it or reincorporate it. --[[Chase-san]]&lt;br /&gt;
&lt;br /&gt;
Ok I used HawkOnFire against some other bots and here were the results (1000 rounds)...&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1st	ms.Ares 0.19	        599082	368750	54270	158074	16927	877	184	603	65	97&lt;br /&gt;
2nd	rz.HawkOnFire	        578062	359950	21510	176804	18218	1428	151	240	403	119&lt;br /&gt;
3rd	stelo.AreaTargetingBot	462100	286800	6030	157698	9816	1579	177	67	209	243&lt;br /&gt;
4th	nic.AntiGravityBot 1.0	361110	255350	2070	97650	5801	239	0	23	118	177&lt;br /&gt;
5th	cslib.SnippetBot	308552	221100	1980	79680	5345	432	15	22	65	115&lt;br /&gt;
6th	sample.Walls	        278664	210200	2880	62390	1620	1558	17	32	46	86&lt;br /&gt;
7th	sample.Crazy	        230172	200500	450	26607	231	2369	14	6	33	73&lt;br /&gt;
8th	sample.MyFirstRobot	180444	159800	720	19269	297	347	11	8	45	62&lt;br /&gt;
9th	sample.Tracker	        150033	104550	0	41744	3047	662	29	0	4	11&lt;br /&gt;
10th	sample.TrackFire	145537	81850	0	60108	3579	0	0	0	11	19&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
note I say &amp;quot;used&amp;quot;, this is because I was testing a &amp;quot;Melee Evaluater&amp;quot; that I recently finished:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Stage 1:&lt;br /&gt;
Average energy gain: -4.01542851869929&lt;br /&gt;
Average hitrate: 0.49666154819198305&lt;br /&gt;
Average inflicted damage: 70.5918585096939&lt;br /&gt;
Average damage encountered: -12.901709285672858&lt;br /&gt;
Stage 2:&lt;br /&gt;
Average energy gain: -14.308320647050909&lt;br /&gt;
Average hitrate: 0.37629811733251695&lt;br /&gt;
Average inflicted damage: 49.72084865626396&lt;br /&gt;
Average damage encountered: -15.42543738613059&lt;br /&gt;
Stage 3:&lt;br /&gt;
Average energy gain: -10.756387799644193&lt;br /&gt;
Average hitrate: 0.25334049922972335&lt;br /&gt;
Average inflicted damage: 16.285328767587337&lt;br /&gt;
Average damage encountered: -2.995785573096796&lt;br /&gt;
Stage 4:&lt;br /&gt;
Average energy gain: -15.270166282904292&lt;br /&gt;
Average hitrate: 0.18605444232537643&lt;br /&gt;
Average inflicted damage: 19.452879918777846&lt;br /&gt;
Average damage encountered: -2.694936324507394&lt;br /&gt;
Stage 5:&lt;br /&gt;
Average energy gain: -53.81285063502592&lt;br /&gt;
Average hitrate: 0.027080020740656754&lt;br /&gt;
Average inflicted damage: 8.261417012802745&lt;br /&gt;
Average damage encountered: -7.078297165649152&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
(stage 1 is with 9-8 bots left, stage 2 is with 7-6, stage 3 is with 5-4, stage 2 is with 3-2, and stage 1 is with 1 bot left)&lt;br /&gt;
using these &amp;quot;statistics&amp;quot;, HawkOnFire seems to encounter the most damage during stage 2, lose the least energy during stage 1, which is probably since its hitrate (about 50%) is the best at stage 1.&lt;br /&gt;
if you have any suggestions to &amp;quot;statistics&amp;quot; to add to the melee evaluater please tell me (I'm working on adding a &amp;quot;Average survival through the stage&amp;quot; right now) at [[Starrynte/MeleeEvaluater]] --[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
* nvm, DO NOT TRUST THE ABOVE MELEE EVALUATE RESULTS. THEY ARE HEAVILY BIASED. I have some new results with a rewritten evaluater that I'll try to get up tomorrow --[[Starrynte]]&lt;br /&gt;
&lt;br /&gt;
The new, real, and improved (not an ad) [[Starrynte/MeleeEvaluater|melee evaluater]] results for HawkOnFire (same bots, 1000 rounds too, one new stat added):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Stage 1:&lt;br /&gt;
Average energy gain: -12.131224622297003&lt;br /&gt;
Average hitrate: 0.504984051036682&lt;br /&gt;
Average inflicted damage: 78.35403693530165&lt;br /&gt;
Average damage encountered: -22.310263868194387&lt;br /&gt;
Average survival through this stage: 0.974&lt;br /&gt;
Stage 2:&lt;br /&gt;
Average energy gain: -14.02642856060337&lt;br /&gt;
Average hitrate: 0.3704742818971271&lt;br /&gt;
Average inflicted damage: 38.421232206659944&lt;br /&gt;
Average damage encountered: -12.910784186708048&lt;br /&gt;
Average survival through this stage: 0.917&lt;br /&gt;
Stage 3:&lt;br /&gt;
Average energy gain: -14.889823480521384&lt;br /&gt;
Average hitrate: 0.2952402590026146&lt;br /&gt;
Average inflicted damage: 30.7818235848599&lt;br /&gt;
Average damage encountered: -9.322022391501218&lt;br /&gt;
Average survival through this stage: 0.847&lt;br /&gt;
Stage 4:&lt;br /&gt;
Average energy gain: -20.476734132593386&lt;br /&gt;
Average hitrate: 0.22550706822372465&lt;br /&gt;
Average inflicted damage: 31.458286455266744&lt;br /&gt;
Average damage encountered: -8.015202935623632&lt;br /&gt;
Average survival through this stage: 0.692&lt;br /&gt;
Stage 5:&lt;br /&gt;
Average energy gain: -28.367418376675978&lt;br /&gt;
Average hitrate: 0.08480396832967746&lt;br /&gt;
Average inflicted damage: 11.246752644705552&lt;br /&gt;
Average damage encountered: -6.214750387222596&lt;br /&gt;
Average survival through this stage: 0.228&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--[[Starrynte]]/[[Starrynte/MeleeEvaluater|Melee Evaluater]]&lt;br /&gt;
&lt;br /&gt;
* One more run, slightly different bots. will add info on this run tomorrow&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Stage 1:&lt;br /&gt;
Average energy gain: -8.119537102458112&lt;br /&gt;
Average hitrate: 0.4066820276497695&lt;br /&gt;
Average inflicted damage: 26.271705958678954&lt;br /&gt;
Average damage encountered: -8.659350438587884&lt;br /&gt;
Average survival up through this stage: 0.96&lt;br /&gt;
Average survival in this stage only: 0.9619238476953907&lt;br /&gt;
Stage 2:&lt;br /&gt;
Average energy gain: -15.179637812006169&lt;br /&gt;
Average hitrate: 0.35732882061962945&lt;br /&gt;
Average inflicted damage: 38.260258635095965&lt;br /&gt;
Average damage encountered: -13.006511311107074&lt;br /&gt;
Average survival up through this stage: 0.906&lt;br /&gt;
Average survival in this stage only: 0.94375&lt;br /&gt;
Stage 3:&lt;br /&gt;
Average energy gain: -15.166182249246441&lt;br /&gt;
Average hitrate: 0.3091958083127273&lt;br /&gt;
Average inflicted damage: 32.44781144350145&lt;br /&gt;
Average damage encountered: -10.471953705729677&lt;br /&gt;
Average survival up through this stage: 0.803&lt;br /&gt;
Average survival in this stage only: 0.8863134657836644&lt;br /&gt;
Stage 4:&lt;br /&gt;
Average energy gain: -21.219745051782294&lt;br /&gt;
Average hitrate: 0.24241835147744928&lt;br /&gt;
Average inflicted damage: 35.567042696051914&lt;br /&gt;
Average damage encountered: -10.347065496119743&lt;br /&gt;
Average survival up through this stage: 0.659&lt;br /&gt;
Average survival in this stage only: 0.8206724782067247&lt;br /&gt;
Stage 5:&lt;br /&gt;
Average energy gain: -31.275988472164762&lt;br /&gt;
Average hitrate: 0.1706536388140159&lt;br /&gt;
Average inflicted damage: 47.30849331273982&lt;br /&gt;
Average damage encountered: -15.770941651482959&lt;br /&gt;
Average survival up through this stage: 0.221&lt;br /&gt;
Average survival in this stage only: 0.3353566009104704&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* --[[Starrynte]]&lt;br /&gt;
** Ok. The only confusing part is &amp;quot;Average survival up through this stage&amp;quot; and &amp;quot;Average survival in this stage only&amp;quot;. The former is how often you survive from the start through the end of a stage. The latter is how often you survive one single stage. --[[Starrynte]]&lt;br /&gt;
*** Erm... wouldn't it be a bug that the two differ for the first stage then? Shoudn't they be exactly the same, or am I just clueless (which is common :))? -- [[Rednaxela]]&lt;br /&gt;
*** Hmm...that's true. Maybe it's just some double precision error, because:&lt;br /&gt;
**** &amp;quot;Average survival up through this stage&amp;quot; is calculated by &amp;lt;some number&amp;gt; divided by &amp;lt;a variable&amp;gt;&lt;br /&gt;
**** &amp;quot;Average survival in this stage only&amp;quot; is calculated by &amp;lt;same some number&amp;gt; divided by &amp;lt;a variable from an array&amp;gt;&lt;br /&gt;
**** A quick check shows that &amp;lt;a variable&amp;gt; and &amp;lt;a variable from an array&amp;gt; are equal all the time.&lt;br /&gt;
*** Therefore it should be a double precision error, since they differ by only 0.0019238476953907 anyways :) --[[Starrynte]]&lt;/div&gt;</summary>
		<author><name>Nat</name></author>
		
	</entry>
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