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	<title>Thread:Talk:BeepBoop/Congratulations on 100% PWin!/reply (5) - Revision history</title>
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	<updated>2026-04-14T11:22:50Z</updated>
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		<title>Xor: Reply to Congratulations on 100% PWin!</title>
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		<updated>2021-06-15T00:24:05Z</updated>

		<summary type="html">&lt;p&gt;Reply to &lt;a href=&quot;/wiki/Thread:Talk:BeepBoop/Congratulations_on_100%25_PWin!/reply&quot; title=&quot;Thread:Talk:BeepBoop/Congratulations on 100% PWin!/reply&quot;&gt;Congratulations on 100% PWin!&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;My experience is that everything is dependent, score is some &amp;quot;multiplication&amp;quot; of everything. With top class guns and top class wave surfing, tuning energy management gives a lot gain when it isn't done right, so does tuning bandwidth, bullet shadow, etc. But with different guns, and different wave surfing algorithms, the optimal of everything else is different, so past tuning gets outdated very soon. &lt;br /&gt;
&lt;br /&gt;
Anyway, the most gain always come from: &lt;br /&gt;
1. Fixing some significant weakness&lt;br /&gt;
2. Adding some big feature, e.g. Wave Surfing&lt;br /&gt;
3. Getting everything in 1 and 2 right.&lt;/div&gt;</summary>
		<author><name>Xor</name></author>
		
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