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	<title>Thread:Talk:Neuromancer/Melee Gun Thrashing/reply (6) - Revision history</title>
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		<title>Skilgannon: Reply to Melee Gun Thrashing</title>
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		<updated>2012-09-03T12:40:04Z</updated>

		<summary type="html">&lt;p&gt;Reply to &lt;a href=&quot;/wiki/Thread:Talk:Neuromancer/Melee_Gun_Thrashing&quot; title=&quot;Thread:Talk:Neuromancer/Melee Gun Thrashing&quot;&gt;Melee Gun Thrashing&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I think the trouble is if there is say a peak at 3*PI/4, and another at 7*PI/8, and both are almost of the same likelihood, then even though the gun can easily turn to both, if they keep changing which is better then I might never end up shooting. Now, as soon as I have a single tick which the best angle changed less than MAX_GUN_TURN_RADIANS, I will fire next turn. Although it seems I have lost some score with this version, so maybe it was better before??? I know I need to do some serious work on my gun, it matches vs all the top bots I get much lower bullet damage.&lt;/div&gt;</summary>
		<author><name>Skilgannon</name></author>
		
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