<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://robowiki.net/w/index.php?action=history&amp;feed=atom&amp;title=Thread%3ATalk%3ARobocode%2FGame_Physics%2Frobocode.Bullet_instances_not_being_synchronized%2Freply_%285%29</id>
	<title>Thread:Talk:Robocode/Game Physics/robocode.Bullet instances not being synchronized/reply (5) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://robowiki.net/w/index.php?action=history&amp;feed=atom&amp;title=Thread%3ATalk%3ARobocode%2FGame_Physics%2Frobocode.Bullet_instances_not_being_synchronized%2Freply_%285%29"/>
	<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Thread:Talk:Robocode/Game_Physics/robocode.Bullet_instances_not_being_synchronized/reply_(5)&amp;action=history"/>
	<updated>2026-04-05T17:46:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>http://robowiki.net/w/index.php?title=Thread:Talk:Robocode/Game_Physics/robocode.Bullet_instances_not_being_synchronized/reply_(5)&amp;diff=28674&amp;oldid=prev</id>
		<title>Skilgannon: Reply to robocode.Bullet instances not being synchronized</title>
		<link rel="alternate" type="text/html" href="http://robowiki.net/w/index.php?title=Thread:Talk:Robocode/Game_Physics/robocode.Bullet_instances_not_being_synchronized/reply_(5)&amp;diff=28674&amp;oldid=prev"/>
		<updated>2013-02-11T18:10:04Z</updated>

		<summary type="html">&lt;p&gt;Reply to &lt;a href=&quot;/wiki/Thread:Talk:Robocode/Game_Physics/robocode.Bullet_instances_not_being_synchronized/reply_(2)&quot; title=&quot;Thread:Talk:Robocode/Game Physics/robocode.Bullet instances not being synchronized/reply (2)&quot;&gt;robocode.Bullet instances not being synchronized&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I'm actually using it as a pass-through between my gun and movement so that I can mark the enemy waves with the correct shadows. I could always make a class that has bullet power, firetime and initial fire location, but that's essentially what the Bullet object already is so I thought I'd rather just use the built-in one =) A bit of my codesize-restricted mindset weighing in, perhaps.&lt;/div&gt;</summary>
		<author><name>Skilgannon</name></author>
		
	</entry>
</feed>